Ok, sorry for the delay. I had some animations issues. I eventually decided to cut my losses and release the thing. Any issues, let me know. His current arsenal is a blue saber and regeneration. I put all the other stuff in there so modders may customize him however they desire.
Well pull and push everyone has anyway. I was just thinking maybe he still had Palpatine's stuff since you mentioned animation issues, and I seriously can't see him with that style.
No he uses human_sabre. My issue was trying to make a custom one which was just a renamed version of human_sabre. For whatever reason, I messed something up and it crashed. And you're right he did not look good with palpatine animations. Though the hover might be something to consider.
I was playing Assault mos Eisley just to study the animations. As an experiment I am thinking of putting Yoda's animations on a regular guy, but with all that jumping on someone who isn't knee-high I have to wonder whether or not it will equate to
1) A lot of 'BOOM! HEAD SHOT!'s
2)A lot of misses and overshoots.
I'm curious as to how you overrite the human_sabre animation with one of the other jedis, most of the jedi use either a completly different animation or a modified version of that one. whenever i try to overrite this style with another one, say mace windus it doesn't work . all it does is use the current one with a few differences. say if i change
Animation = to "mace" and give him a lightsaber with
Animation = "human_sabre melee rep_hero_macewindu"
It never works, they do the basic moves but whenever i do a jump attack he does the normal one but there is the slam effect and the sound that goes with it.
I know this is completly irellevant but it seems that you guys would know how to
thanks if you can
A bit of confusion I think. First its a skin of the sidious model with new animations. It does NOT go to addon. Make a new world and put it in your data_***/sides folder. The readme should explain installation. If confused read the jedi creation doc that came with the mod tools. I basically set up plo koon's files like the zipped demojedi example.
Last edited by yodaminch on Mon Mar 13, 2006 4:09 pm, edited 1 time in total.
yey u finished him! ive been waiting for the release since i first saw him gr8 job!.
kyross: i tried giving mace yodas attacksas u mentioned but it does not work. when i changed animationname "mace" to "yoda" and mace turned out in yodas skeleton eg vvv small and quite disfigured. yet he still only had maces attacks