How do you set up tunnels?

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agentfallenangel

How do you set up tunnels?

Post by agentfallenangel »

I don't understand how one would set up a tunnel.

for my tunnel, I'm using end_bldg_bunker_corridor.

How would I set it up so that there would be an opening at the bottem of the hill and an opening at the top?
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Re: How do you set up tunnels?

Post by Master_Ben »

These openings in terrain are made by objects called terraincutters. They are objects that eliminate the terrain in the area in which they touch the terrain. See any world file with a cave or cavern to see them being implemented in the game. There is also a terraincutter pack in the released assets if I'm not mistaken.
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Re: How do you set up tunnels?

Post by General_Nate »

Yes, there is, but that link is broken. However, there is one really nice tunnel starter. It's in the Yavin folder. I think it's the arena tunnel. There are also FragMe!'s sewer assets, which are very helpful. They can be found in the assets thread.
agentfallenangel

Re: How do you set up tunnels?

Post by agentfallenangel »

but when I move the terrain around the yavin arena tunnel, I cant get the entrance exactly right and theres always an open space. Is there anyway to make a flat drop off of terrain?
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Re: How do you set up tunnels?

Post by Master_Ben »

Is the little button that says "Grid" on? if so, disable it to get better control.
agentfallenangel

Re: How do you set up tunnels?

Post by agentfallenangel »

where is this grid button?

EDIT
is there any tunnel besides the Yavin one that owuld work? I just need a tunnel for getting up a hill.
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Re: How do you set up tunnels?

Post by Master_Ben »

Any tunnel in a BF1 or BF2 level is a tunnel you can use in your map; I think the yavin tunnels would be good though...

The grid button is in the objects tab to the left of the screen.
agentfallenangel

Re: How do you set up tunnels?

Post by agentfallenangel »

kk I turned off the grid thing, but still theres like open spaces near the opening.
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Re: How do you set up tunnels?

Post by General_Nate »

You could always add walls in the empty space. That's what I do.
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Re: How do you set up tunnels?

Post by bobfinkl »

Then move the objects until they fit correctly, there's more that we can do to help you with that.
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Re: How do you set up tunnels?

Post by FragMe! »

General_Nate wrote:Yes, there is, but that link is broken. However, there is one really nice tunnel starter. It's in the Yavin folder. I think it's the arena tunnel. There are also FragMe!'s sewer assets, which are very helpful. They can be found in the assets thread.
Will reupload them tonight
agentfallenangel

Re: How do you set up tunnels?

Post by agentfallenangel »

kk thanks Frag. what catagory would it be under in Assets?
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Re: How do you set up tunnels?

Post by FragMe! »

The link is working
Topic
Terrain Cutters
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Re: How do you set up tunnels?

Post by General_Nate »

FragMe! wrote:The link is working
Topic
Terrain Cutters
Thanks FragMe!
agentfallenangel

Re: How do you set up tunnels?

Post by agentfallenangel »

thanks dude!

EDIT: is there anyway to make the terrain drop off at a 90 degree angle? it would help with the tunnels haha
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Re: How do you set up tunnels?

Post by Eggman »

agentfallenangel wrote:thanks dude!

EDIT: is there anyway to make the terrain drop off at a 90 degree angle? it would help with the tunnels haha
Unfortunately, no. The closest you can get is to have an extremely high area of terrain adjacent to an extremely low area of terrain, but that's rarely practical (not to mention it stretches the terrain texture like crazy).
agentfallenangel

Re: How do you set up tunnels?

Post by agentfallenangel »

yeah I did that, and made more area around it near the same height and disguised it as a mountain (my maps outside, so it actually works in nicely :D)
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