How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.
Moderator: Moderators
EGG_GUTS
Master Bounty Hunter
Posts: 1626 Joined: Thu Dec 07, 2006 7:38 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: CANADA!
Post
by EGG_GUTS » Fri Dec 07, 2007 5:00 pm
So I've been having trouble skinning objects but I got it working
.
But I had to exit XSI so I export the model into .xsi
I import it and the textured parts are now all rainbowy. How can I fix this so it doesn't happen every time I import.
Thanks
Caleb1117
2008 Most Original Avatar
Posts: 3096 Joined: Sun Aug 20, 2006 5:55 pm
Projects :: No Mod project currently.
xbox live or psn: No gamertag set
Location: X-Fire: caleb1117 ಠ_ಠ
Post
by Caleb1117 » Fri Dec 07, 2007 5:20 pm
Are the textures in the same folder as the exported xsi file?
AceMastermind
Gametoast Staff
Posts: 3285 Joined: Mon Aug 21, 2006 6:23 am
Contact:
Post
by AceMastermind » Fri Dec 07, 2007 6:44 pm
If you're using Mod tool 6.0 just keep saving it as .exp until you're ready to send it to someone for exporting to msh, but when you export it from Mod Tool 6.0 be sure to export using Crosswalk as filetype "dotxsi 5.0 text" so you won't lose any data.
EGG_GUTS
Master Bounty Hunter
Posts: 1626 Joined: Thu Dec 07, 2006 7:38 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: CANADA!
Post
by EGG_GUTS » Fri Dec 07, 2007 7:28 pm
Cross walk? oh and BTW I'm using 4.2 Mod Tools
EGG_GUTS
Master Bounty Hunter
Posts: 1626 Joined: Thu Dec 07, 2006 7:38 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: CANADA!
Post
by EGG_GUTS » Fri Dec 07, 2007 10:03 pm
I have Mod Tools 6 I just like 4.2 better.
Caleb1117
2008 Most Original Avatar
Posts: 3096 Joined: Sun Aug 20, 2006 5:55 pm
Projects :: No Mod project currently.
xbox live or psn: No gamertag set
Location: X-Fire: caleb1117 ಠ_ಠ
Post
by Caleb1117 » Fri Dec 07, 2007 10:22 pm
EGG_GUTS wrote: I have Mod Tools 6 I just like 4.2 better.
6 is definetly worth getting used to.
What about what I said before? Are the textures in the same folder as the .xsi?
EGG_GUTS
Master Bounty Hunter
Posts: 1626 Joined: Thu Dec 07, 2006 7:38 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: CANADA!
Post
by EGG_GUTS » Sat Dec 08, 2007 2:00 pm
Yes I forgot to thank you for it. They weren't but it works now so alls good