How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.
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impspy
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by impspy » Mon Jun 01, 2009 8:11 pm
Hi, my little brother made these props for a map I'm making:
Observatory
semi-underground bunker.
but we don't know how do turn them into msh's...
any help greatly appreciated
computergeek
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by computergeek » Mon Jun 01, 2009 9:37 pm
I am guessing via the screenshot, you are using Milk Shape?
See what you can export as
usually export is under "File"
If you can export as obj, you can import it into XSI, then use MeshEx to export it to msh.
FragMe!
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by FragMe! » Tue Jun 02, 2009 12:04 am
Or have a look at the very bottom of the XSI tutorials and use bconstructor, you don't need to go through XSI that way.
impspy
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by impspy » Tue Jun 02, 2009 7:40 pm
thanks a bunch frag! just minor placing issues now