Clone Wars - Space Boz Pity

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Should every ship be destroyable?

Yes man would be awesome!
82
86%
Maybe it doesn't matter.
8
8%
No that's bad.
5
5%
 
Total votes: 95
Executer94
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Re: Clone Wars - Space Boz Pity

Post by Executer94 »

What do you mean with extras?

Update
- I figured out the problem that was causing the disappearance of the lasers and effects
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Re: Clone Wars - Space Boz Pity

Post by R8-Q88 »

I believes he means the Medical Frigate and the pilotable Consular by "extras."
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Re: Clone Wars - Space Boz Pity

Post by Executer94 »

I might do that it the readme but not now.

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Last edited by Executer94 on Tue Jul 05, 2011 4:31 pm, edited 3 times in total.
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Re: Clone Wars - Space Boz Pity

Post by 212Trooper »

R8-Q88 wrote:I believes he means the Medical Frigate and the pilotable Consular by "extras."
:yes: Yep, that's it.
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Re: Clone Wars - Space Boz Pity

Post by Evman »

Executer94 wrote:I might do that it the readme but not now.

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Yes! Will the ai go in the corridors and board the enemy ship?
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Re: Clone Wars - Space Boz Pity

Post by DarthEste01 »

looks pretty awesome
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Re: Clone Wars - Space Boz Pity

Post by jasiojanisz »

Executer94 where i can download Delta 7b from you map :|
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Re: Clone Wars - Space Boz Pity

Post by JadenWolf32 »

jasiojanisz wrote:Executer94 where i can download Delta 7b from you map :|
http://www.gametoast.com/forums/viewtop ... 64&t=18390 ;)
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Re: Clone Wars - Space Boz Pity

Post by jasiojanisz »

link has broken :funny2: :(
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Re: Clone Wars - Space Boz Pity

Post by Executer94 »

Update
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A Recusant-Class Destroyer is approaching to the main battle while a defense ring around the planet of the CIS stays.
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Re: Clone Wars - Space Boz Pity

Post by DarthEste01 »

OH-MY-GOD!!! :faint: it will be so funny fly to that blockade,dodging laser fires and attacking incoming fighters,just like in the movies!!!!! :runaway:

i see you finally decided to put the real size lucrehulk,nice :wink:
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Re: Clone Wars - Space Boz Pity

Post by Executer94 »

I don't want to disappoint you but actually you can't reach those battle ships, but there are many others around. I would do it but I can't fix the problem with the disappearing lasers and effects, what made me increase the map and erase some ships.
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Re: Clone Wars - Space Boz Pity

Post by Darth_Spiderpig »

Did I hear Lucrehulk?
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Re: Clone Wars - Space Boz Pity

Post by Fiodis »

Darth_Spiderpig wrote:Did I hear Lucrehulk?
I don't know about you, but I see a Lucrehulk. :P
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Re: Clone Wars - Space Boz Pity

Post by DarthEste01 »

Darth_Spiderpig wrote:Did I hear Lucrehulk?
no you didn't,you readed it :P

amazing model. it's amazingly amazing.can you get inside those hangars? and has it got defense turrets?
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Re: Clone Wars - Space Boz Pity

Post by Darth_Spiderpig »

DarthEste01 wrote:
amazing model. it's amazingly amazing.can you get inside those hangars? and has it got defense turrets?
:yes:

You could enter the hangars in theory, not sure if I'll add spawnppints there though.

Note, that's not my model, it's been created by Evillejedi for Republic at War.
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Re: Clone Wars - Space Boz Pity

Post by DarthEste01 »

but,can't you put it defensive turrets?

also,did you put the consular cruiser and/or the pelta frigate again?they were really a unique touch to the map
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Re: Clone Wars - Space Boz Pity

Post by Darth_Spiderpig »

Yes, I still have the Consular and many other "unique touches", don't worry 'bout that. :)
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Re: Clone Wars - Space Boz Pity

Post by DarthEste01 »

is there any new about this awesome map?
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Re: Clone Wars - Space Boz Pity

Post by THEWULFMAN »

DarthEste01 wrote:is there any new about this awesome map?

Please do not bump topics older than 30 days for no reason.



Executor and/or Spidey will update when they have something to show.

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