RotE #3: Hidden Surprise (Version 1.25) Released!!

New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version

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Thire
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Post by Thire »

Ah dangit Majin! Would you wait untill I have time to tell you what I wanted fixed to go and fix stuff! :wink:

Seriously, didn't get to put in my suggestions........ :(
Jango_Fett_A
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Post by Jango_Fett_A »

This has got to be the best map i've ever played! Nice work Majin! I look forward to ROTE#4. Can you give us any hints?
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PR-0927
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Post by PR-0927 »

It'll be on Kashyyyk, but don't expect any forests.

Sorry about the delay in posting, I had to go to a wedding that is like...eight hours away from me (in New Jersey).

- Majin Revan
LordGrievous13

Post by LordGrievous13 »

MajinRevan wrote:It'll be on Kashyyyk, but don't expect any forests.

Sorry about the delay in posting, I had to go to a wedding that is like...eight hours away from me (in New Jersey).

- Majin Revan
Awesome is it giong to be based on the battle of Kashyyk in the book, Dark Lord The Rise Of Vader, because I can give you any imformation you need on it if you want? (I have the book)
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PR-0927
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Post by PR-0927 »

Nope. By the way, I read the book too...and like 107 others...

:P

- Majin Revan
Protector_Pulch

Post by Protector_Pulch »

Have you thought of giving the clone commandos the visor/HUD Vyse had designed ? I think this would be the perfect accuracy.
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PR-0927
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Post by PR-0927 »

The HUD has glitches, and his model isn't complete.

- Majin Revan
Alpha

Post by Alpha »

Why does your Filefront download work when none of the others do?
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Post by Darth_Z13 »

Off Topic: dunno but its working for me now

EDIT: Uh oh its still not working :cry: there is stuff i wanna download!!
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Post by cloneknight »

It's GOOD! You can actually drive the huge things when you're a rebel and if you're an evil dude, you can drive one of the clone thingies that moves like it's on speed.
the MTT (rebels) and AT-TE (bad guys)
just too clear it up :D
AlPhA29

Post by AlPhA29 »

Why doesn't the AT-TEs n the all the other vehicles don't respawn after they have been destroyed???And i think the rebs are a bit overpowered compared to the empire since the got big bad toys :wink:
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Post by Karnage »

Great map, MajinRevan!

Those Gungans really come at you! :shock:

This map has a great layout, great units, and is very realistic.
I like how it only takes maybe 3 or less shots from almost any weapon to kill someone.

The Juggernaut was awesome!!! I really wanted to jump in and run a whole bunch of gungans and rebels over with those giant wheels lol.

Anyways...keep up the good work! Can't wait for later releases of this and more RoTE maps!
Last edited by Karnage on Thu Sep 21, 2006 7:09 pm, edited 1 time in total.
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Post by Teancum »

I've had this installed for about 2 weeks now, but was so busy with the pack that I just got around to playing it. I love it. The Gungans are flat out awesome, as are the beefy SBDs and of course the Juggy prop. I always had this idea that the rebels would steal some old CIS technology. . . glad you brought that idea to life.
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PR-0927
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Post by PR-0927 »

Hehe, thanks you all!

By the way, the Rebel convoy vehicles don't respawn...because they shouldn't. They have their chance ONE time. Tha ambushers don't respawn either...why would they keep ambushing...you'd think the Rebels would get a hint, no?

- Majin Revan
Lord_Wyrven

Post by Lord_Wyrven »

Have you fixed the name bug (where its called Rise of the Empire 1) in the maplist?
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Post by Rekubot »

Indeed he had, but when I installed Zerted's new common.lvl and ingame.lvl all the localization problems popped back up again, LoL.
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