I got bored with working on my map today and decided to do a little project. I wanted to see what a TFU asset looked like in Battlefront II. I had just downloaded a package of rips FOR STRICTLY REFERENCE the night before.
I WILL NOT RELEASE THIS. DON'T ASK.
Anyway, I'll let the pics do the talking:
Here the model is without any normal maps:
As you can see, the super high poly count really helps smooth out the shadows and create more detail.
Here the model is with normal maps applied:
I know it looks gross, but I just wanted to showcase the amount of detail possible. It actually would look better if those bumps weren't there. One aspect I thought looked really good was his pants:
Here are some comparisons with the stock Obi-Wan model:
And one for fun:
As you can see, it looks better, but I don't think we can truly achieve next-gen visuals with the Zero Engine. It is starting to show its age.
Again I will state that this was just an experiment. It won't be released or used in a mod.
Credits: Lucasarts for the original models, textures, and normal maps.