How do we make the viewable map in the editor bigger?

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

Moderator: Moderators

Post Reply
TriniGamer
Private
Posts: 33
Joined: Tue Feb 09, 2016 4:07 am
Projects :: Scarif but for Battlefront 2
Games I'm Playing :: Battlefront II
xbox live or psn: Carib50 (PSN)
Location: Earth

How do we make the viewable map in the editor bigger?

Post by TriniGamer »

I want to make Scarif but the box we get to work with is freaking tiny, yet the map in the game is like infinite. How do we increase what we see? This forum is mostly dead but help would be amazingly appreciated.
Marth8880
Resistance Leader
Posts: 5042
Joined: Tue Feb 09, 2010 8:43 pm
Projects :: DI2 + Psychosis
Games I'm Playing :: Silent Hill 2
xbox live or psn: Marth8880
Location: Edinburgh, UK
Contact:

Re: How do we make the viewable map in the editor bigger?

Post by Marth8880 »

See "ZeroEditor resolution modification": http://www.gametoast.com/viewtopic.php?f=27&t=8853
TriniGamer
Private
Posts: 33
Joined: Tue Feb 09, 2016 4:07 am
Projects :: Scarif but for Battlefront 2
Games I'm Playing :: Battlefront II
xbox live or psn: Carib50 (PSN)
Location: Earth

Re: How do we make the viewable map in the editor bigger?

Post by TriniGamer »

Thanks for that. Just quick problem - Even if I try to put a texture on the ground, it just stays black with a grid?
Marth8880
Resistance Leader
Posts: 5042
Joined: Tue Feb 09, 2010 8:43 pm
Projects :: DI2 + Psychosis
Games I'm Playing :: Silent Hill 2
xbox live or psn: Marth8880
Location: Edinburgh, UK
Contact:

Re: How do we make the viewable map in the editor bigger?

Post by Marth8880 »

Where's the texture located?
TriniGamer
Private
Posts: 33
Joined: Tue Feb 09, 2016 4:07 am
Projects :: Scarif but for Battlefront 2
Games I'm Playing :: Battlefront II
xbox live or psn: Carib50 (PSN)
Location: Earth

Re: How do we make the viewable map in the editor bigger?

Post by TriniGamer »

Trying to get the Kashyyk sand texture as it is Scarif
Marth8880
Resistance Leader
Posts: 5042
Joined: Tue Feb 09, 2010 8:43 pm
Projects :: DI2 + Psychosis
Games I'm Playing :: Silent Hill 2
xbox live or psn: Marth8880
Location: Edinburgh, UK
Contact:

Re: How do we make the viewable map in the editor bigger?

Post by Marth8880 »

That doesn't answer my question. What is the full path to the terrain texture?

Example:
C:\BF2_ModTools\data_ABC\Worlds\ABC\world1\ABC_main_1.tga
TriniGamer
Private
Posts: 33
Joined: Tue Feb 09, 2016 4:07 am
Projects :: Scarif but for Battlefront 2
Games I'm Playing :: Battlefront II
xbox live or psn: Carib50 (PSN)
Location: Earth

Re: How do we make the viewable map in the editor bigger?

Post by TriniGamer »

C:\BF2_ModTools\assets\Worlds\KAS\world2\kas2_main_3
That is the location.
And I want to be able to move it into a folder usable for my map. That is the Sand texture needed for most of Scarif.

EDIT
While I'm at it, how do I put the model and texture of the palm trees found in this map into the map folder so I can use it for my map? https://www.youtube.com/watch?v=JIelSz2hRgg
It's a bit ambitious for a first map but hey I want to publish something decent.

Double posting is against the RULES; please EDIT your post instead -Staff
User avatar
GAB
1st Lieutenant
1st Lieutenant
Posts: 431
Joined: Sun Jul 03, 2011 8:56 pm
Location: Somewhere around the world
Contact:

Re: How do we make the viewable map in the editor bigger?

Post by GAB »

TriniGamer wrote:C:\BF2_ModTools\assets\Worlds\KAS\world2\kas2_main_3That is the location.And I want to be able to move it into a folder usable for my map. That is the Sand texture needed for most of Scarif.
Copy the texture to your map's world1 folder (i.e. BF2_ModTools\data_ABC\Worlds\ABC\world1).
TriniGamer wrote:While I'm at it, how do I put the model and texture of the palm trees found in this map into the map folder so I can use it for my map? https://www.youtube.com/watch?v=JIelSz2hRgg
Those palm trees are part of this model pack.
User avatar
Oceans14
Command Sergeant Major
Command Sergeant Major
Posts: 296
Joined: Mon Apr 27, 2015 7:09 pm
Projects :: Athenova Campaign
Games I'm Playing :: SWBF2
Location: Planet 4546b

Re: How do we make the viewable map in the editor bigger?

Post by Oceans14 »

https://sites.google.com/site/swbf2modt ... n-Textures

Gab explained it perfectly but here's the relevant page from the docs. The section above discusses how to add objects, which may help when you go about adding the palm trees.
Post Reply