How do we make the viewable map in the editor bigger?
Moderator: Moderators
-
TriniGamer
- Private
- Posts: 33
- Joined: Tue Feb 09, 2016 4:07 am
- Projects :: Scarif but for Battlefront 2
- xbox live or psn: Carib50 (PSN)
- Location: Earth
How do we make the viewable map in the editor bigger?
I want to make Scarif but the box we get to work with is freaking tiny, yet the map in the game is like infinite. How do we increase what we see? This forum is mostly dead but help would be amazingly appreciated.
-
Marth8880
- Resistance Leader
- Posts: 5042
- Joined: Tue Feb 09, 2010 8:43 pm
- Projects :: DI2 + Psychosis
- xbox live or psn: Marth8880
- Location: Edinburgh, UK
- Contact:
Re: How do we make the viewable map in the editor bigger?
See "ZeroEditor resolution modification": http://www.gametoast.com/viewtopic.php?f=27&t=8853
-
TriniGamer
- Private
- Posts: 33
- Joined: Tue Feb 09, 2016 4:07 am
- Projects :: Scarif but for Battlefront 2
- xbox live or psn: Carib50 (PSN)
- Location: Earth
Re: How do we make the viewable map in the editor bigger?
Thanks for that. Just quick problem - Even if I try to put a texture on the ground, it just stays black with a grid?
-
Marth8880
- Resistance Leader
- Posts: 5042
- Joined: Tue Feb 09, 2010 8:43 pm
- Projects :: DI2 + Psychosis
- xbox live or psn: Marth8880
- Location: Edinburgh, UK
- Contact:
Re: How do we make the viewable map in the editor bigger?
Where's the texture located?
-
TriniGamer
- Private
- Posts: 33
- Joined: Tue Feb 09, 2016 4:07 am
- Projects :: Scarif but for Battlefront 2
- xbox live or psn: Carib50 (PSN)
- Location: Earth
Re: How do we make the viewable map in the editor bigger?
Trying to get the Kashyyk sand texture as it is Scarif
-
Marth8880
- Resistance Leader
- Posts: 5042
- Joined: Tue Feb 09, 2010 8:43 pm
- Projects :: DI2 + Psychosis
- xbox live or psn: Marth8880
- Location: Edinburgh, UK
- Contact:
Re: How do we make the viewable map in the editor bigger?
That doesn't answer my question. What is the full path to the terrain texture?
Example:
C:\BF2_ModTools\data_ABC\Worlds\ABC\world1\ABC_main_1.tga
Example:
C:\BF2_ModTools\data_ABC\Worlds\ABC\world1\ABC_main_1.tga
-
TriniGamer
- Private
- Posts: 33
- Joined: Tue Feb 09, 2016 4:07 am
- Projects :: Scarif but for Battlefront 2
- xbox live or psn: Carib50 (PSN)
- Location: Earth
Re: How do we make the viewable map in the editor bigger?
C:\BF2_ModTools\assets\Worlds\KAS\world2\kas2_main_3
That is the location.
And I want to be able to move it into a folder usable for my map. That is the Sand texture needed for most of Scarif.
EDIT
While I'm at it, how do I put the model and texture of the palm trees found in this map into the map folder so I can use it for my map? https://www.youtube.com/watch?v=JIelSz2hRgg
It's a bit ambitious for a first map but hey I want to publish something decent.
Double posting is against the RULES; please EDIT your post instead -Staff
That is the location.
And I want to be able to move it into a folder usable for my map. That is the Sand texture needed for most of Scarif.
EDIT
While I'm at it, how do I put the model and texture of the palm trees found in this map into the map folder so I can use it for my map? https://www.youtube.com/watch?v=JIelSz2hRgg
It's a bit ambitious for a first map but hey I want to publish something decent.
Double posting is against the RULES; please EDIT your post instead -Staff
- GAB
- 1st Lieutenant

- Posts: 431
- Joined: Sun Jul 03, 2011 8:56 pm
- Location: Somewhere around the world
- Contact:
Re: How do we make the viewable map in the editor bigger?
Copy the texture to your map's world1 folder (i.e. BF2_ModTools\data_ABC\Worlds\ABC\world1).TriniGamer wrote:C:\BF2_ModTools\assets\Worlds\KAS\world2\kas2_main_3That is the location.And I want to be able to move it into a folder usable for my map. That is the Sand texture needed for most of Scarif.
Those palm trees are part of this model pack.TriniGamer wrote:While I'm at it, how do I put the model and texture of the palm trees found in this map into the map folder so I can use it for my map? https://www.youtube.com/watch?v=JIelSz2hRgg
- Oceans14
- Command Sergeant Major

- Posts: 296
- Joined: Mon Apr 27, 2015 7:09 pm
- Projects :: Athenova Campaign
- Location: Planet 4546b
Re: How do we make the viewable map in the editor bigger?
https://sites.google.com/site/swbf2modt ... n-Textures
Gab explained it perfectly but here's the relevant page from the docs. The section above discusses how to add objects, which may help when you go about adding the palm trees.
Gab explained it perfectly but here's the relevant page from the docs. The section above discusses how to add objects, which may help when you go about adding the palm trees.
