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Moderator: Moderators
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MasterSkywalker
- Major

- Posts: 501
- Joined: Mon Apr 17, 2006 1:44 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
*Sorry for doublepost dudes*
For all people that want to map, these are the maps that are left over:
EP.1
- The Trade Fedaration-ship
- Naboo Swamps
- Theed
- Tatooine ( Duel between Maul and Qui-Gon )
EP.2
- Kamino
EP.3
- Palpatines Office
- Mustafar
- Kashyyyk
- Invisible Hand
EP.4
- Tantive IV - Except the units, I'm doing those.
- Death Star - Except the units, I'm doing those.
- Space Death Star
EP.5
- Hoth
- Bespin Platforms
- Cloud City
EP.6
- Endor
- Space Death Star II
Soul
For all people that want to map, these are the maps that are left over:
EP.1
- The Trade Fedaration-ship
- Naboo Swamps
- Theed
- Tatooine ( Duel between Maul and Qui-Gon )
EP.2
- Kamino
EP.3
- Palpatines Office
- Mustafar
- Kashyyyk
- Invisible Hand
EP.4
- Tantive IV - Except the units, I'm doing those.
- Death Star - Except the units, I'm doing those.
- Space Death Star
EP.5
- Hoth
- Bespin Platforms
- Cloud City
EP.6
- Endor
- Space Death Star II
Soul
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ML_916
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Linus
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Linus
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DooFi
omg, Linus.. Next time we will discuss about music i will be writing "Motion Pictures Experts Group Layer 3" all the time... Or "Universal Serial Bus" or "Digital Versatile Disk"

sorry for spamming^^
btw i thought you want to stick to the movies, but there was no battle on the trade federation ship?!
sorry for spamming^^
btw i thought you want to stick to the movies, but there was no battle on the trade federation ship?!
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Linus
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Rekubot
- Jedi

- Posts: 1080
- Joined: Wed Apr 05, 2006 12:34 pm
- Projects :: No Mod project currently.
- xbox live or psn: Rekubot
- Location: UK
It'll just be two Jedi against a whole bunch of battle droids
. The combos and damage and stuff will be as 100% accurate as possible. Well, if we can get someone to make the combos; I have no experience in that area.

LoL, I know whatcha mean! How long does it take for you to write a message Linus?omg, Linus.. Next time we will discuss about music i will be writing "Motion Pictures Experts Group Layer 3" all the time... Or "Universal Serial Bus" or "Digital Versatile Disk"
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Linus
Well, look at my 1000th post. It took about one hour to write the message itself, and ten minutes to add the [ size=15 ]-things...
- Linus
- Linus
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RevanSithLord
- Sith Master

- Posts: 2636
- Joined: Mon Nov 07, 2005 12:40 am
- Projects :: Designated Days + LFC + GT vs SWBFC
- xbox live or psn: Master Revan
- Location: GDSS Philadelphia
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DooFi
is it possible to make unbalanced teams like 2vs100? And will it work in MP?!Rekubot wrote:It'll just be two Jedi against a whole bunch of battle droids. The combos and damage and stuff will be as 100% accurate as possible. Well, if we can get someone to make the combos; I have no experience in that area.
@linus: mybe you should program a tool that adds the tags with one click^^
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MasterSkywalker
- Major

- Posts: 501
- Joined: Mon Apr 17, 2006 1:44 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
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Rekubot
- Jedi

- Posts: 1080
- Joined: Wed Apr 05, 2006 12:34 pm
- Projects :: No Mod project currently.
- xbox live or psn: Rekubot
- Location: UK

My blue Eta-2 Actis-class light interceptor. I still need to fix the wings, lighten it up and add more detail to the R2 unit, but apart from that it's pretty much finished. The R2 unit doesn't look like an R2 at all at the moment; it needs one heck of a paint job
I guess I should tell you a little about my Space Coruscant map. You will start in what is hopefully going to be a brand new model of the Venator-class Star Destroyer, far away from the Invisible Hand. As you make your way there, you will encounter more Venators shooting away at Recusant-class light destroyers and Munificent-class star frigates. Here's the cool part. Providing I can pull it off, there will be locals in each separate Venator Star Destroyer, and each team will be a different legion, so while you may encounter the 501st legion in one star destroyer, you'll find the 212th Attack Battalion in another. Each ship will contain different coloured Eta-2 Actis-class light interceptors, so you won't just get blue ones milling about. That's all I'll say for now, I just wanted to give all of ya an update on what's happening with Coruscant.
One problem, which legion shall we play as? My votes going for a plain white unidentified legion.
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MasterSkywalker
- Major

- Posts: 501
- Joined: Mon Apr 17, 2006 1:44 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
W00t, [diet dr. pepper] job Rekubot! 
I think we should make up one legion for this, but we do know what legion the pilots where from in Space Coruscant (can't remember the actual legion
). Btw. If you are going to use a new Venator model Rekubot, please inform me on this so I can add it into Mygeeto, I'm using a Venator to launch bot fighters off at the moment.
Soul
I think we should make up one legion for this, but we do know what legion the pilots where from in Space Coruscant (can't remember the actual legion
Soul
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ML_916
OMG!!Rekubot wrote:
My blue Eta-2 Actis-class light interceptor. I still need to fix the wings, lighten it up and add more detail to the R2 unit, but apart from that it's pretty much finished. The R2 unit doesn't look like an R2 at all at the moment; it needs one heck of a paint job.
I guess I should tell you a little about my Space Coruscant map. You will start in what is hopefully going to be a brand new model of the Venator-class Star Destroyer, far away from the Invisible Hand. As you make your way there, you will encounter more Venators shooting away at Recusant-class light destroyers and Munificent-class star frigates. Here's the cool part. Providing I can pull it off, there will be locals in each separate Venator Star Destroyer, and each team will be a different legion, so while you may encounter the 501st legion in one star destroyer, you'll find the 212th Attack Battalion in another. Each ship will contain different coloured Eta-2 Actis-class light interceptors, so you won't just get blue ones milling about. That's all I'll say for now, I just wanted to give all of ya an update on what's happening with Coruscant.
One problem, which legion shall we play as? My votes going for a plain white unidentified legion.
if you get this map to work as you've explained here it will be one of the best maps for SWBF2..
here's my ideas about the legions:
1.Shock Troopers
2.7th sky Corps
3.5th fleet security (those from Dragon93s skinpack)
4.just plain white troopers
maybe I've confused you even more about the clones now...
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RevanSithLord
- Sith Master

- Posts: 2636
- Joined: Mon Nov 07, 2005 12:40 am
- Projects :: Designated Days + LFC + GT vs SWBFC
- xbox live or psn: Master Revan
- Location: GDSS Philadelphia
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Rekubot
- Jedi

- Posts: 1080
- Joined: Wed Apr 05, 2006 12:34 pm
- Projects :: No Mod project currently.
- xbox live or psn: Rekubot
- Location: UK
Heh, a quote from quite a while ago, but would you still be willing to do this Revan? In all honesty I don't know anything about recording music or even bits of video from a movie, but what I need is the sound of the Eta-2 Actis-class light interceptor when firing. The best place for this is in Episode III, where Anakin flips over Obi-Wan and starts shooting away at the shield generator on the Invisible Hand. Now of course, there's the background music to consider (unless there's some way of cutting it out, like I said I know nothing about sound), but I don't think it will have too much of an impact if recording in the right place. Sorry if I misread what you meant, and what you really said was you have ambient music on a Star Wars CD or something, but new sounds are something I want to integrate into my Coruscant map. Anybody is open to do this of course if they're willing, but I thought I'd ask Revan since it would seem he's opted to do so. Thanks in advance! And if nobody is willing to record it then I can perfectly understand.RevanSithLord wrote:Oh, also guys, if you'd like me to contribute some war ambience and music, I can send you anything. So.
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DooFi
