In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.
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Avenger
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by Avenger » Sun May 09, 2010 7:36 pm
I'm making a map about... I'll just get to the point. I need a punch animation for my un-armed stormies, is there one in the assets? Or did someone make one in witch case can you give me to D/L link? Also is this even possible
So again: Can I make un-armed stormies? Is ther a punch weap and animation? how do I put it in?
So many questions
skelltor
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by skelltor » Sun May 09, 2010 7:58 pm
what type of punch do you want like a upper cut,right hook or what?
Avenger
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by Avenger » Sun May 09, 2010 8:03 pm
. . . uummm... something like he does when he throws a nade? or just a normal punch
skelltor
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by skelltor » Sun May 09, 2010 8:13 pm
oh ok arc commander made a melee attack that has granade throw animaton
here is the odf
the ord
just change the msh to use the sbd arm cannon model
Avenger
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by Avenger » Sun May 09, 2010 8:18 pm
Thanks! Your a life saver lol
I'll need a bit more help with getting it it, i'll ask my friend but help me out if ya want to
skelltor
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by skelltor » Sun May 09, 2010 8:21 pm
Hey no problem
,it is more of a slap sorta thing but oh well.how do you need help?
Avenger
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by Avenger » Sun May 09, 2010 9:26 pm
How do I "change the msh"
skelltor
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by skelltor » Mon May 10, 2010 9:47 am
do you see this in the first odf
[Properties]
GeometryName = "knife"
HighResGeometry = "knife"
change to this
[Properties]
GeometryName = "cis_weap_inf_sbdroidmuzzle"
HighResGeometry = "cis_weap_inf_sbdroidmuzzle"
go to assests cis msh than serch for cis_weap_inf_sbdroidmuzzle and copy and paste it into your sides msh folder
Filipinio
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by Filipinio » Mon May 10, 2010 11:04 am
OFFTOPIC:
Has anybody made an upercut-punch animation/asset? i could really use one
Last edited by
Filipinio on Mon May 10, 2010 11:20 am, edited 1 time in total.
skelltor
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by skelltor » Mon May 10, 2010 11:08 am
would the recon droid anamation work?
myers73
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by myers73 » Mon May 10, 2010 5:30 pm
Filipinio wrote: OFFTOPIC:
Has anybody made an upercut-punch animation/asset? i could really use one
use the first maul anim
Filipinio
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by Filipinio » Mon May 10, 2010 5:35 pm
Thats a great idea, Thanks!
Avenger
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by Avenger » Mon May 10, 2010 6:02 pm
THIS IS NOT OFF TOPIC
RogueKnight
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by RogueKnight » Mon May 10, 2010 7:13 pm
Avenger wrote: THIS IS NOT OFF TOPIC
It was off topic, unnecessary, rude, and not even relevant.
Avenger
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by Avenger » Mon May 10, 2010 9:50 pm
. . .
Are you kidding me?. . .
IndianaJoe
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by IndianaJoe » Mon May 10, 2010 10:54 pm
I think he means an anim like the pic
501st_commander
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by 501st_commander » Mon May 10, 2010 11:30 pm
Avenger wrote: . . .
Are you kidding me?. . .
Rogue doesn't realy kid much, or at least i see.
RogueKnight
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by RogueKnight » Mon May 10, 2010 11:53 pm
IndianaJoe wrote: I think he means an anim like the pic
If he does, then my apoligies, but in the context that it appeared to me, the topic has been solved, and this guy;
myers73 wrote: Filipinio wrote: OFFTOPIC:
Has anybody made an upercut-punch animation/asset? i could really use one
use the first maul anim
was on the wrong end of a bad joke.
ZappelClone
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by ZappelClone » Tue May 11, 2010 12:23 pm
iam wondering if its possible to hit s.o. with your main weapon...like bashing you know?
just using mauls animation and using a rifle isntead of a lightsabre wouldnt look too convincing i guess but i havent tried anything about it yet...any suggestions or experience`?