All-Purpose Request Thread (Mk. IV)

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Slime615
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Re: All-Purpose Request Thread (Mk. IV)

Post by Slime615 »

C:\BF2_ModTools\assets\sides\jed\msh

Jed_inf_Sith

Are you offering to do it?
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Re: All-Purpose Request Thread (Mk. IV)

Post by [Padawan]Helkaan »

Ah, this Sith.
I'n not 100% sure, but I will try it.
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Re: All-Purpose Request Thread (Mk. IV)

Post by Slime615 »

That would be fantastic! Thanks!!!

Aproximatly when do you think they will be ready?
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Re: All-Purpose Request Thread (Mk. IV)

Post by agentsmith38 »

I have a really big favour to ask here, is anyone here up for the challenge of making a bayonet stab animation for me?

PM me if you are up for making it.

EDIT: I also will need someone to Rig and Weight a player model for me. If anyone could this, please PM me
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Re: All-Purpose Request Thread (Mk. IV)

Post by kinetosimpetus »

kinetosimpetus wrote:
kinetosimpetus wrote:Could someone kitbash an imp scout trooper head to Codarez's improved stormtrooper body, with the phase 2 jetpack, and the ep3 sniper kama?
Updated request, can someone make this, /\ and a version without the jetpack and kama, just the scout head on Codarez's improved stormy?
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Arg, I keep changing my mind. :roll: If someone makes this, I'd also like the pouches from the felucia sniper.
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Re: All-Purpose Request Thread (Mk. IV)

Post by ACEwithSPADES »

could someone envelope the repep3 jetpack into xsi cus when i hexedited it it didn't work with teh texture thanks!
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Re: All-Purpose Request Thread (Mk. IV)

Post by [Padawan]Helkaan »

ACEwithSPADES wrote:could someone envelope the repep3 jetpack into xsi cus when i hexedited it it didn't work with teh texture thanks!
What do you mean? Do you try to add the jetpack to another unit?
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Re: All-Purpose Request Thread (Mk. IV)

Post by giftheck »

Yes, he did, but it seems as though the texture chunk is incorrect.
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Re: All-Purpose Request Thread (Mk. IV)

Post by Slime615 »

[Padawan]Helkaan has requestably not been able to Hex Edit/Kitbash the Units I seriously need, so the request is still open...
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Re: All-Purpose Request Thread (Mk. IV)

Post by Labj »

Anyone wants to export this model to BF2? http://labj.deviantart.com/#/d395ltv

The author already gave permission to use it, and it will need some polygon count work.
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Re: All-Purpose Request Thread (Mk. IV)

Post by skelltor »

Can somone please put ep3 cloaked anikins cape on kintosimpetus's female hooded jedi model so that it has both the robes and the cloak please? It would be very helpful. :)
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Re: All-Purpose Request Thread (Mk. IV)

Post by kinetosimpetus »

a) Then you'd have 2 hood meshes, which would certainly look bad, unless you used the "hood down" version, but it would still look bad, being the wrong size, shape, and/or position.

b) multiple pieces of "cloth" doesn't work as far as I know.
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Re: All-Purpose Request Thread (Mk. IV)

Post by skelltor »

Oh ok dang it I was inspired by THEWULFMAN and wanted a movie version of barriss offee.
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Re: All-Purpose Request Thread (Mk. IV)

Post by THEWULFMAN »

You can have multiple pieces of "cloth" look at the stock naboo queen. She has 3. :o
And Mav made several DT models with multiple peices of cloth, starkiller had 2, galen marek had 2. yes, same guy, different costume and alliegiance.
skelltor wrote:Oh ok dang it I was inspired by THEWULFMAN and wanted a movie version of barriss offee.
TCW version is very close to the normal, movie version. Since her costume was so simple to biegin with, they tried to duplicate it.

TCW geek on duty. :plokoon:
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Re: All-Purpose Request Thread (Mk. IV)

Post by skelltor »

THEWULFMAN wrote:You can have multiple pieces of "cloth" look at the stock naboo queen. She has 3. :o
And Mav made several DT models with multiple peices of cloth, starkiller had 2, galen marek had 2. yes, same guy, different costume and alliegiance.
skelltor wrote:Oh ok dang it I was inspired by THEWULFMAN and wanted a movie version of barriss offee.
TCW version is very close to the normal, movie version. Since her costume was so simple to biegin with, they tried to duplicate it.

TCW geek on duty. :plokoon:
skelltor wrote:Can somone please put ep3 cloaked anikins cape on kintosimpetus's female hooded jedi model so that it has both the robes and the cloak please? It would be very helpful. :)

ok than is there a way to just put the cape on or can somone hexedit dookus cape on that model?
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Re: All-Purpose Request Thread (Mk. IV)

Post by AQT »

Multiple pieces of "cloth" will work if they are all under the same MODL and share the same ENVL information. I don't think it will work with hex editing alone, so XSI is your best bet.
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Re: All-Purpose Request Thread (Mk. IV)

Post by skelltor »

Ahh well I have "issues" with XSI so my request still stands.
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Re: All-Purpose Request Thread (Mk. IV)

Post by Maveritchell »

AQT wrote:Multiple pieces of "cloth" will work if they are all under the same MODL and share the same ENVL information. I don't think it will work with hex editing alone, so XSI is your best bet.
If they are all one MODL, then they are not technically "multiple" pieces of cloth. Hex-editing more than one cloth piece is entirely possible; Dark Side Starkiller in Dark Times was just a hexedit of the regular Starkiller model (I attached a stock kama and stock hooded cloak to the model).
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Re: All-Purpose Request Thread (Mk. IV)

Post by DarthD.U.C.K. »

the problem in this case would be however that the "cloth" would clip though eachother all the time, being a cloak and a cloak.
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Re: All-Purpose Request Thread (Mk. IV)

Post by Anakin »

can someone make the weapon like on the pic of the assassin?
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