How to create .LVL files?

Post everything from general questions, to modding questions, to map WIPs to releases. (SWBF1 only)

Moderator: Moderators

Leviathan
Missing Jedi Admin
Posts: 3277
Joined: Fri Nov 12, 2004 2:54 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Leviathan »

Off-topic : Yes, that's right, Laserblast, as I may have already precised earlier, some of the Microsoft® Windows Executables being stored inside the "[Hard-Drive's letter]\BFBuilder\ToolsFL\Bin" Folder could be safely removed before transferring all others towards the "[Hard-Drive's letter]\BFBuilder\Data[Mod_ID]\Sides\CIS" Directory, such as those being listed below : (However, do not forget that some of the aimed Applications could either depend on external ones or establish sort of "Interoperability" Links with these same Programs...)
  • "luac.exe"
  • "MultiLanguageTool.exe"
  • "ParticleEditor.exe"
  • "pcShaderCompiler.exe"
  • "pcShaderMunge.exe"
  • "ShaderMunge.exe"
  • "ShadowMunge.exe"
Aramil

Post by Aramil »

Laserblast wrote:P.S. Since I helped you through PMs, you might wish to clarify who you are thanking better next time. No need to confuse Leviathan. Sorry for the confusion, anyone else who reads this far.
Yeah, sorry 'bout that. Mind you, without you, Leviathan I wouldn't have gotten started. Without you, Laserblast, I wouldn't've finished. I'll try to distribute my thanks a little more evenly next time, lol. ;)
Post Reply