ARC-195, Battlefield 2, and other models!
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Penguin
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Moving_Target
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Really? I went off from this pic
http://www.totalbf2.com/page.php?do=efweapons
may have to scroll down. If you can find a better send it to me and i'll make the corrections.
-_- yeah it the house next to the arty on the left hand side.
http://www.totalbf2.com/page.php?do=efweapons
may have to scroll down. If you can find a better send it to me and i'll make the corrections.
-_- yeah it the house next to the arty on the left hand side.
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Penguin
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Moving_Target
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Murdocr
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Moving_Target
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Rekubot
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Uhh... Grievous' wheel bike maybe?
You ain't to good at clues
. (See the top of the picture.)
Last edited by Rekubot on Wed Aug 02, 2006 3:15 pm, edited 1 time in total.
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Moving_Target
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he he yeah i'm not too good at clues, but i didn't intend it to be that hard...here's the update...still have the wheel nubs things to add. I think this took me about 3 hours to get it where it is now.



And no the legs will not move in game like how it did in the movie.
The funny thing is that all toy/miniature versions of his wheel bike have the seat and gun turret flipped from the LEGO and movie versions. I used the General Grievous on Wheel Bike from the Star Wars Miniatures series to help model it. So my question to you guys do i make 2 versions? the movie version and the flipped version or just one? I think both but i want to hear from you guys the community. And it's not a problem 4 me to make 2 versions. (maybe 4 Murdocr)
And no the legs will not move in game like how it did in the movie.
The funny thing is that all toy/miniature versions of his wheel bike have the seat and gun turret flipped from the LEGO and movie versions. I used the General Grievous on Wheel Bike from the Star Wars Miniatures series to help model it. So my question to you guys do i make 2 versions? the movie version and the flipped version or just one? I think both but i want to hear from you guys the community. And it's not a problem 4 me to make 2 versions. (maybe 4 Murdocr)
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Moving_Target
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Moving_Target
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Murdocr
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t551
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Rekubot
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Dabrowski
true. by removing that white cylinder part you can save... 8...24... about 32 triangles. Then multiply that by how many players are throwing nades, and well ... you get the point. It might be alittle tougher to texture but its worth it.t551t551 wrote:Moving_Target, if you are going to put these in-game, then I would suggest cutting down on all polies possible. For example, instead of having the white strip be a separate shape, you could simply texture it on.
But i must say, you are doing an outstanding job on these models
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Moving_Target
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Ok i'll get right on that and lol yes tis the .5% left i have 4 you.i like the wheel bike and the grenade, very cool. for the wheel bike the "cubes" should be a little more spikey kinda like claws. i'm hoping this is the .5% that you have left Wink otherwise awesome.
Yes i'm going to get these ingame, but after teh .5% i'll have to find another way. Also i add that stripe just 4 show i was going to delete it after the pic.Moving_Target, if you are going to put these in-game, then I would suggest cutting down on all polies possible. For example, instead of having the white strip be a separate shape, you could simply texture it on.
Thanks Rekubot!O.O I love the wheel bike! These recent models truly show that practice makes perfect Moving_Target. You've improved so much! Wink
Thanks Dabrowski!rue. by removing that white cylinder part you can save... 8...24... about 32 triangles. Then multiply that by how many players are throwing nades, and well ... you get the point. It might be alittle tougher to texture but its worth it.
But i must say, you are doing an outstanding job on these models Very Happy
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Moving_Target
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As some may know that Murdocr and i have a partnership. We make the models and he exports them and we slpit the credit 50/50. Also some of my models are giving him some trouble...
http://www.gametoast.com/index.php?name ... pic&t=6377
If any expert modeler would like to help us (mainly Murdocr) out here's the link.
http://files.filefront.com/Hovercraftxs ... einfo.html
When you are finished with exporting the hovercraft, we ask you if you could also send the .xsi with it so Murdocr has a model to go off of 4 my other models with turrets. Also if you want to use go right ahead. Just put us in teh credits. PM either Murdocr or me with the model.
Thanks in aDvanced!!!
Target
http://www.gametoast.com/index.php?name ... pic&t=6377
If any expert modeler would like to help us (mainly Murdocr) out here's the link.
http://files.filefront.com/Hovercraftxs ... einfo.html
When you are finished with exporting the hovercraft, we ask you if you could also send the .xsi with it so Murdocr has a model to go off of 4 my other models with turrets. Also if you want to use go right ahead. Just put us in teh credits. PM either Murdocr or me with the model.
Thanks in aDvanced!!!
Target
Last edited by Moving_Target on Sun Aug 06, 2006 7:26 pm, edited 1 time in total.
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Moving_Target
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Moving_Target
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Rekubot
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