How can I edit the shell? [Solved]

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maxloef
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How can I edit the shell? [Solved]

Post by maxloef »

How can i edit the backgrounds of the menus and the way the buttons and the HUD look.

for instance i want to have a diferent background in the mainmenu from like a black and white Slap together of some blueprints and the battlefront logo i want to have multiple pictures of the movie's or a wallpaper.

and freshen up the hud to make the things look more holographic like swbf 1. but having them in the same position jsut retextured.

so how would i do this:

- Change Menu Backgrounds
- Change Button looks
- Change Hud Textures

If anyone can help me out with this WITHOUT making it illigal to do i would be very happy.
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RE: How can i...??

Post by Qdin »

BF2_ModTools\data_ABC\Common\interface

maybe in here? :o
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Post by -_- »

Might be the shell. But after you compile something like that it's usually got a huge filesize.
dentistdroid

Post by dentistdroid »

I have the two games of swbf,but the first one keeps send a error message...how can i fix a buffer overrun in swbf1?
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Post by [RDH]Zerted »

If you just want to change the background images, copy the Shell folder from the assets and paste it into your custom map's folder. Edit the images you want to change, then munge shell. Look for the new created shell.lvl, then move it into the game's directory.
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Post by maxloef »

THANK YOU YOU ARE MY HERO!!!!!!!!!!!
Alpha

Post by Alpha »

Can you change the interface for one specific map but not the rest of the game?
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Post by Teancum »

Yeah it's possible, but doing so requires a pretty in-depth knowledge of scripting.
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Post by [RDH]Zerted »

Alpha wrote:Can you change the interface for one specific map but not the rest of the game?
Yes, but anything you change for your map overrides the game's settings. If someone changes their interfaces to add more features and a map has its own interfaces, the person would lose their new features when playing that map. However, deleteing the map's interface files would make it revert back to the default settings or crash the game (depending on how skilled the map maker was).
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Post by maxloef »

how do actualy munge the entire shell??
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Post by MasterSkywalker »

Just select Shell in VisualMunge, it worked for me, the new shell.lvl will be in LVL_PC but I think not in your ModID foldor in your Addon folder.
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