Kashyyyk: Kachirio - Yup, it's still coming

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

Moderator: Moderators

Post Reply
User avatar
jangoisbaddest
Lieutenant General
Lieutenant General
Posts: 661
Joined: Mon Feb 27, 2006 12:10 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: All Along The Watchtower

Re: Kashyyyk: Kachirio - Yup, it's still coming

Post by jangoisbaddest »

The rockface is something I should have thought of long ago. Thank you! As for the trees and backdrop, that's definately a no. The object count is already dangerously high, and besides, the texture mostly conveys the impression of distant plants and trees....I just need it to be less repetitive.

The sky looks okay, right?
User avatar
elfie
Field Commander
Field Commander
Posts: 931
Joined: Fri Jan 25, 2008 8:26 pm
Games I'm Playing :: no games
xbox live or psn: no live
Location: Coruscant, Jedi Temple
Contact:

Re: Kashyyyk: Kachirio - Yup, it's still coming

Post by elfie »

Woner is right, the single texture thing doesn't look good. Also, try adding some more realistic and authentic Kashyyk textures to those mountains, then it will look better. Also, you can still add trees without it adding to the object count, it is called foliage. :wink: You could put some trees using foliage and brush on those mountains and it will look twice as good. Also, that is one magnificent sky!
Last edited by elfie on Tue Oct 07, 2008 6:46 pm, edited 1 time in total.
woner11
Sith
Sith
Posts: 1361
Joined: Tue Sep 18, 2007 10:17 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: The lost world of pickels
Contact:

Re: Kashyyyk: Kachirio - Yup, it's still coming

Post by woner11 »

Dude! The sky looks absolutly amazing! Seriously I love it. Another thing you can do is to change the color in different areas which can create some contrast and you could vary up the lighting there. But this map looks unbeleivable amazing! Keep up the good work! :thumbs:
obiboba3po
2008 Most Technically Challenging Avatar
Posts: 2376
Joined: Tue Feb 12, 2008 7:46 pm
Projects :: No Mod project currently.
Games I'm Playing :: League of Legends
xbox live or psn: No gamertag set
Location: NJ, USA

Re: Kashyyyk: Kachirio - Yup, it's still coming

Post by obiboba3po »

wow wow wow i still love this. is there an anticipated release date?
User avatar
jangoisbaddest
Lieutenant General
Lieutenant General
Posts: 661
Joined: Mon Feb 27, 2006 12:10 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: All Along The Watchtower

Re: Kashyyyk: Kachirio - Yup, it's still coming

Post by jangoisbaddest »

Heh, glad you like. And by the way, I've already added two more textures to those hills....and it's like the difference between night and day. I may not even need foliage, but we'll see (they are quite far off, and I don't think foliage shows up at a great distance - am I wrong?).

Thanks for bearing with me. Quite a large undertaking for a first map, right? XD
woner11
Sith
Sith
Posts: 1361
Joined: Tue Sep 18, 2007 10:17 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: The lost world of pickels
Contact:

Re: Kashyyyk: Kachirio - Yup, it's still coming

Post by woner11 »

This is a first?! :eek: Dude, you've got a great mapping future ahead of you then! :yes: :runaway:
User avatar
jangoisbaddest
Lieutenant General
Lieutenant General
Posts: 661
Joined: Mon Feb 27, 2006 12:10 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: All Along The Watchtower

Re: Kashyyyk: Kachirio - Yup, it's still coming

Post by jangoisbaddest »

Well, a first map that started a few years ago. :P
User avatar
Delta 47
Jedi
Jedi
Posts: 1127
Joined: Sun Dec 23, 2007 12:07 am
Games I'm Playing :: BioShock
xbox live or psn: Delta811
Location: MI, USA
Contact:

Re: Kashyyyk: Kachirio - Yup, it's still coming

Post by Delta 47 »

Nice screens! Maybe you could find a good texture for the background than it'll look much better. Hope it doesn't lag...
Nova Hawk
Banned
Posts: 4089
Joined: Mon Sep 22, 2008 3:17 pm
Projects :: No Mod project currently.
Games I'm Playing :: MW3 BF3

Re: Kashyyyk: Kachirio - Yup, it's still coming

Post by Nova Hawk »

Mesa like! I've always loved Kashyyyk w/ custom Clone sides! The 501st would just not do! Looks like one of the best Kashyyyk maps so far! Can't WAIT to play this!!

One more thing, is that UT-AT going to be playable? And are there going to be AT-TEs or IF-TXs? (sorry if that's not the name of the Clone tank).
User avatar
Darth Revan
Field Commander
Field Commander
Posts: 921
Joined: Wed Jul 09, 2008 8:43 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: On Your Computer

Re: Kashyyyk: Kachirio - Yup, it's still coming

Post by Darth Revan »

OMG what a map this is gonna be thought it was dead for a while though
User avatar
jangoisbaddest
Lieutenant General
Lieutenant General
Posts: 661
Joined: Mon Feb 27, 2006 12:10 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: All Along The Watchtower

Re: Kashyyyk: Kachirio - Yup, it's still coming

Post by jangoisbaddest »

Hopefully I'm on the right track here:

Image

Whadayathink? I couldn't find a decent rock texture with the right brownish color from the movie, so I went with a polis massa one, at least for now. I also found another lush jungle-ish texture to blend with the default one.
Nova Hawk
Banned
Posts: 4089
Joined: Mon Sep 22, 2008 3:17 pm
Projects :: No Mod project currently.
Games I'm Playing :: MW3 BF3

Re: Kashyyyk: Kachirio - Yup, it's still coming

Post by Nova Hawk »

Hmmm... you know the sky doesn't really look "Kashyyykish" to me. I've had to play it with fog or dark clouds. Maybe this will be different...

I'll be sure to beta test it if you need it!
Skipper 24
Rebel Sergeant
Rebel Sergeant
Posts: 207
Joined: Sat Aug 02, 2008 8:03 am

Re: Kashyyyk: Kachirio - Yup, it's still coming

Post by Skipper 24 »

Hooray the map still lives! If the sky was a bit darker it would be fine. Will there be a big landed republic cruiser at the back of the map like in the film? If you need beta testers I can test :wink: .
User avatar
Darth Revan
Field Commander
Field Commander
Posts: 921
Joined: Wed Jul 09, 2008 8:43 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: On Your Computer

Re: Kashyyyk: Kachirio - Yup, it's still coming

Post by Darth Revan »

Yeh fog would be a nice addition around those hills and on the topic of betas Ill help if needed
woner11
Sith
Sith
Posts: 1361
Joined: Tue Sep 18, 2007 10:17 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: The lost world of pickels
Contact:

Re: Kashyyyk: Kachirio - Yup, it's still coming

Post by woner11 »

That looks so much better! I did notice though, that the sun is behind them, so you could use either lighting, or color (in this case darkening) to your advantage. But, really good work dude!
User avatar
Darth Revan
Field Commander
Field Commander
Posts: 921
Joined: Wed Jul 09, 2008 8:43 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: On Your Computer

Re: Kashyyyk: Kachirio - Yup, it's still coming

Post by Darth Revan »

Where there hills there in the movie?
User avatar
Fluffy_the_ic
Hoth Battle Chief
Hoth Battle Chief
Posts: 3223
Joined: Thu Jan 24, 2008 7:03 pm
xbox live or psn: fluffytherc
Location: she/her
Contact:

Re: Kashyyyk: Kachirio - Yup, it's still coming

Post by Fluffy_the_ic »

LOLzorz, optical illusion. It looks like the mountains are floating and the tree stumps are behind the base of them.
User avatar
Sky_216
Droid Pilot Assassin
Droid Pilot Assassin
Posts: 2086
Joined: Mon Feb 13, 2006 3:28 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Re: Kashyyyk: Kachirio - Yup, it's still coming

Post by Sky_216 »

jangoisbaddest wrote:Well, a first map that started a few years ago. :P
True. Remember seeing this before I actually got BF2 for PC (had it on PS2 initially). Anyeay great to see its still going. Only complaint is that those mountains look a bit tall and the texture still aint the greatest. Other than that fantastic looking map.
User avatar
jangoisbaddest
Lieutenant General
Lieutenant General
Posts: 661
Joined: Mon Feb 27, 2006 12:10 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: All Along The Watchtower

Re: Kashyyyk: Kachirio - Yup, it's still coming

Post by jangoisbaddest »

@woner: I had the same thought. Preliminary experiments had the ground extremely bright though, so I'll have to experiment.

@Skyhammer: Yeah, it still isn't great. I still am looking for more textures and advice to make it better. I think outlining the separate hills will help define them more, and I'm searching for yet another texture to blend with the "jungle" theme. And truth be told, most of the actual texture work started....last week. xD It's been mostly object placement, bot routing, and sides this whole time (I am less than 50 away from the object cap). As far as their height, the hills in Kashyyyk were massive. Sometime down the road I'll post some comparison and scale screens from the movie. In fact, I had to scale down the trees and hills quite a bit from the actual scale found in the movie (to make the map playable and fun).

As for the fog, I might experiment with the sky file. I might instead try to add it in separately as an effect, but I fear that this and foliage will add strain onto a map which may already cause lag.

At any rate, I'll be leaving very soon for my vacation, so for the next two and a half weeks or so, expect no progress or updates. Thanks for all the feedback and I'll see you all soon!
Last edited by jangoisbaddest on Sat Oct 11, 2008 11:39 pm, edited 1 time in total.
woner11
Sith
Sith
Posts: 1361
Joined: Tue Sep 18, 2007 10:17 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: The lost world of pickels
Contact:

Re: Kashyyyk: Kachirio - Yup, it's still coming

Post by woner11 »

jangoisbaddest wrote:@woner: I had the same thought. Preliminary experiments had the ground extremely bright though, so I'll have to experiment.
Oh no, I wasn't thinking lighter, I was thinking darker by one or two shades. As for another texture, you could check some of the Naboo plains or Kashyykk island textures in the BF1 assets.
Post Reply