I'm not using my proper computer here so I can't see the ODF files at the moment, but I'm pretty sure that there is nowhere where it says how to increase lightsaber damage. I've tried putting the 'maxdamage' (or whatever it is) bit into the lightsaber/lightsaber-ordnance ODF but still no luck. Does anyone have any ideas?
Sorry if that wasn't very comprehensible.
Increasing lightsaber damage...
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The Damage for melee weapons is stored in the combo file, though i'm not sure if it would be wise to change anything in there. The ShieldScale/HealthScale/PersonScale values are basically "Damage x ScaleFactor", so "600 damage x 0.5 would be 300 damage." If you find out the damage for the particular lightsaber your editing, you could just use the scale values to change the damage amounts found in the combo file your using.
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OOM-9
ok well my question isn't really about damage, but I was wondering if there is a way to make the lightsabres not knock people around. Like when 2 jedi fight whoever gets the first hit basically wins cause the other fellow is knocked sprawling. I want people to grind against each other, so I need to remove the push effect a lightsabre hit has.
~OOM-9
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