What does this munge warning mean?

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Tuskenjedi

What does this munge warning mean?

Post by Tuskenjedi »

WARNING[terrainmunge world1\YV4.TER]:ReduceTerrainTextureUsage: corner discontinuity at (88,96)
WARNING[terrainmunge world1\YV4.TER]:ReduceTerrainTextureUsage: corner discontinuity at (88,104)
0 Errors 2 Warnings
I got this after munging. Can anyone tell me what this is all about? I know they are just warnings, but I'd like to know what I'm doing wrong.
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trainmaster611
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RE: What is this supposed to mean?

Post by trainmaster611 »

Were you trying to replace your .TER file? :?
Darth_Z13
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RE: What is this supposed to mean?

Post by Darth_Z13 »

Maybe ReduceTerrainTextureUsage means that you've completely covered the map in one terrain and it wants a different kind? Just a thought...
Linus

RE: What is this supposed to mean?

Post by Linus »

Tuskenjedi...
Did you use a 512x512 Texture for the Terrain ?...

- Linus
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RE: What is this supposed to mean?

Post by Penguin »

Ingore the above posts, there all wrong. :p

Its means you have 3 or more textures being blended. It won't crash the game but ingame where those 3 textures are blended the 2 top ones will have a hard edge and not blend ingame.
RC-1290

Post by RC-1290 »

yea and it's really ugly in game and sometimes hard to fix...(it stayed there even tough I removed the other two :| ... than it suddenly magicly disapeared a few days later :P)
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Re: RE: What is this supposed to mean?

Post by Darth_Z13 »

Penguin wrote:Ingore the above posts, there all wrong. :p

Its means you have 3 or more textures being blended. It won't crash the game but ingame where those 3 textures are blended the 2 top ones will have a hard edge and not blend ingame.
I was just guessing ya know...
Tuskenjedi

RE: Re: RE: What is this supposed to mean?

Post by Tuskenjedi »

hmm, thanks everybody! This will definitely come in handy.
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