Editing Maps
Moderator: Moderators
-
Fiminopter
- Sergeant Major

- Posts: 221
- Joined: Sat Apr 29, 2006 11:20 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Contact:
Editing Maps
How do I edit already made maps? (not other peoples maps but the ones made by pandemic)
-
fat_walrus
RE: Editing Maps
1) Go to the assests\worlds\world1(or 2 or whatever other number there is that you want) copy all the files and paste them into you Data_ABC\world\world1 folder.
2) copy msh, odf, effects, and any other folders besides the world folders in assets\worlds\FGH (what map you want) and paste them in Data_ABC\worlds\
3) open assets\scripts\FGH\fgh1c_con.LUA (or fgh1g_con for Galactic Civil War), copy everything in the notepad and paste it in Data_ABC\Common\scripts\abc1c_con and\or abc1g_con
4) open up ZeroEditor
5) load FGH.lvl in your Data_ABC\worlds\world1 folder
6) Save it over ABC.lvl and there you go
If you need any more questions feel free to ask
2) copy msh, odf, effects, and any other folders besides the world folders in assets\worlds\FGH (what map you want) and paste them in Data_ABC\worlds\
3) open assets\scripts\FGH\fgh1c_con.LUA (or fgh1g_con for Galactic Civil War), copy everything in the notepad and paste it in Data_ABC\Common\scripts\abc1c_con and\or abc1g_con
4) open up ZeroEditor
5) load FGH.lvl in your Data_ABC\worlds\world1 folder
6) Save it over ABC.lvl and there you go
If you need any more questions feel free to ask
-
Fiminopter
- Sergeant Major

- Posts: 221
- Joined: Sat Apr 29, 2006 11:20 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Contact:
-
Fiminopter
- Sergeant Major

- Posts: 221
- Joined: Sat Apr 29, 2006 11:20 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Contact:
-
fat_walrus
In you LUA in the ReadDataFile part, add this:
under the other ones.
Then you can add them to any team (the easiest thing to do is to replace the other soldier. For example:
Notice the assault = { "tat_inf_jawa",1, 4}, in the SetupTeams. If you want to add it as an extra unit, look at the Mos Eisly eli.LUA for that. If you want to add them as their own side (not yours, like having them run around and killing each other) thats a *little* harder to explain.
Code: Select all
ReadDataFile("SIDE\\des.lvl",
"tat_inf_jawa",
"tat_inf_tuskenraider",
"tat_inf_tuskenhunter")Then you can add them to any team (the easiest thing to do is to replace the other soldier. For example:
Code: Select all
ReadDataFile("SIDE\\cis.lvl",
"cis_inf_rifleman",
"cis_inf_rocketeer",
"cis_inf_engineer",
"cis_inf_sniper",
"cis_inf_officer",
"cis_inf_droideka",
"cis_hero_emperor",
"cis_hover_aat")
ReadDataFile("SIDE\\tur.lvl",
"tur_bldg_laser",
"tur_bldg_tower")
ReadDataFile("SIDE\\des.lvl",
"tat_inf_jawa",
"tat_inf_tuskenraider",
"tat_inf_tuskenhunter")
SetupTeams{
rep = {
team = REP,
units = 20,
reinforcements = 150,
soldier = { "rep_inf_ep3_rifleman",9, 25},
assault = { "tat_inf_jawa",1, 4},
engineer = { "rep_inf_ep3_engineer",1, 4},
sniper = { "rep_inf_ep3_sniper",1, 4},
officer = {"rep_inf_ep3_officer",1, 4},
special = { "rep_inf_ep3_jettrooper",1, 4},Notice the assault = { "tat_inf_jawa",1, 4}, in the SetupTeams. If you want to add it as an extra unit, look at the Mos Eisly eli.LUA for that. If you want to add them as their own side (not yours, like having them run around and killing each other) thats a *little* harder to explain.
-
Fiminopter
- Sergeant Major

- Posts: 221
- Joined: Sat Apr 29, 2006 11:20 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Contact:
