I've asked fred this, but I don't really wanna disturb him from all the great work he has been doing, so I'll ask the great people of Gametoast instead.
Anyway, I've been creating a british bulldog map for one of my clan mates, but I have come across two slight problems.
1) I can't seem to get the ammo and health droid to be indestructable. I have deleted the maxhealth line as fred suggested aswell as removing any animations relating to its destruction, but it still explodes.
2) The famba shield..........Has anyone worked out how to stop blasts getting through the shield? If so, How?
Thanks for any help you can offer
Judderman_TAW
Couple of Questions
Moderator: Moderators
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JuddermanTAW
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imp_strikeforce
RE: Couple of Questions
lord bandu has gotten the famba shield generators to work in his naboo the phantom menace map, so he would definitely know.
as for the droid, im not too sure how youd get it indestructible, id have to experiment with it. maybe take a look at the jedi odf files and see how they did the health and health recharge for them and copy it to the droid odf perhaps...
as for the droid, im not too sure how youd get it indestructible, id have to experiment with it. maybe take a look at the jedi odf files and see how they did the health and health recharge for them and copy it to the droid odf perhaps...
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Qdin
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RE: Couple of Questions
ahh... yeah, I heard someone once tell about Killable Jedi's.
they have 10.000 health (and normal units have about 300) and te line UNDER, something about this: AddHealth - I'm not sure
but the bar was on 10.000 too (if I remember correct...) and that line, is the Recharging - correct me if I'm mistaken
so change thoose values in the .ODF files, and tell if it worked
(whoah, I'm sounding like a pro
YAY!!! I UNDERSTAND this - more or less, hehe - lol)
C ya - and try what I said
it might work
I CAN'T wait to see that bulldoggy thing 
they have 10.000 health (and normal units have about 300) and te line UNDER, something about this: AddHealth - I'm not sure
so change thoose values in the .ODF files, and tell if it worked
(whoah, I'm sounding like a pro
C ya - and try what I said
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JuddermanTAW
RE: Couple of Questions
Thanks Fred, once again you have saved me from hours of trouble, all I need to do now is figure out the famba shield and I can finish the game.
