W.I.P. Jedi Knights - Update 6-12 - Ingame video.

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kinetosimpetus
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Re: W.I.P. Jedi Knight or Master - Update 11-7

Post by kinetosimpetus »

Image
I made the modelling changes last night, but it would have been weird to post it with the goatee :wink:
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Re: W.I.P. Jedi Knight or Master - Update 11-7

Post by CodaRez »

I suggest you update ur first post in light of these changes :D
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Re: W.I.P. Jedi Knights - Update 11/7

Post by kinetosimpetus »

CodaRez wrote:I suggest you update ur first post in light of these changes :D
done :D
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Re: W.I.P. Jedi Knights - Update 11/7

Post by RogueKnight »

Nice, but your female jedi is lacking a bit of form...

If you're going to make an immature comment on what I say next, its only going to make you look stupid.

A few things that you should change to make the model look more feminine would be a few things that are quite obvious for the most part, i.e. breasts, thighs, waist, and torso. The breasts should be a bit more defined, as right now* she lacks the feminine look. The thighs, waist, and torso should also be a bit skinnier than the male model, as most females are much more lean than males.

Oh, and some petite hands would finish the package.

All in all, a good start.

*might be the camera angle...
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Re: W.I.P. Jedi Knights - Update 11/7

Post by kinetosimpetus »

* It kinda is, and I did a little more after uploading the pic.
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Re: W.I.P. Jedi Knights - Update 11/7

Post by CodaRez »

DarthRogueKnight wrote:Nice, but your female jedi is lacking a bit of form...
Ahhhh...
DarthRogueKnight wrote:If you're going to make an immature comment on what I say next, its only going to make you look stupid.
..........nevermind.

I agree, the breasts are actually less developed, and perhaps thinning the hips can help. You should also probably shorten her height compared to the male.

(TBH though, I didn't really notice the breast thing and just thought it was fine :? )
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Re: W.I.P. Jedi Knights - Update 11/7

Post by kinetosimpetus »

I can also adjust her overall size slightly with a scaled animation maybe.
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Re: W.I.P. Jedi Knights - Update 11/7

Post by CodaRez »

Oh and I also forget, you may want to make a version with the hood down.
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Re: W.I.P. Jedi Knights - Update 11/7

Post by kinetosimpetus »

I have already started. :wink: At least on the female. But I plan to for both.
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Re: W.I.P. Jedi Knights - Update 11/7

Post by (Anonymous) »

looks good
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Re: W.I.P. Jedi Knights - Update 11/7

Post by Fiodis »

Someting I just noticed - what are those sausages they have for fingers? :wink:
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Re: W.I.P. Jedi Knights - Update 11/7

Post by RogueKnight »

Fiodis wrote:Someting I just noticed - what are those sausages they have for fingers? :wink:
Good point, try giving the female leia hands.
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Re: W.I.P. Jedi Knights - Update 11/7

Post by kinetosimpetus »

Ya, will do when I get around to them again. :wink:
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Re: W.I.P. Jedi Knights - Update 11/7

Post by Delta-1035 »

Cool, because I really need a female jedi model.
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Re: W.I.P. Jedi Knights - Update 11/7

Post by kinetosimpetus »

Bump, but its for a good reason, I worked some more on the female, so I think I'm actually done, except for removing the hoods from both for extra variety, but I might want to combine the textures, better for reskinning, etc.

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Re: W.I.P. Jedi Knights - Update 2/24

Post by impspy »

Looks really nice :thumbs:
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Re: W.I.P. Jedi Knights - Update 2/24

Post by kinetosimpetus »

Thanks :D
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Re: W.I.P. Jedi Knights - Update 2/24

Post by Null_1138 »

Hands look a little clammy, but that's a simple matter of upping the saturation. Other than that, the model and skin are great!
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Re: W.I.P. Jedi Knights - Update 2/24

Post by kinetosimpetus »

the hands are using stock leia's skin, i hadn't checked the colors yet for matching :wink:
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Re: W.I.P. Jedi Knights - Update 2/24

Post by YouJediJunkie »

I would rather have custom models/textures for this, but still it looks great. These models will blend in perfectly with the visual style of the game. :music:
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