But the only problem with the simple cube is that it doesn't show up when you place it in ZE, and this error pops up while munging it:
Hidden/Spoiler:
Strange, cause I copied over nab2_bldg_brick02.tga straight from the Naboo assets. And I'm reasonably sure my Naboo assets aren't corrupted.
EDIT - Hmm, maybe they are corrupt. Remaking the texture with RLE off fixed the problem. Well, so the thing is not how I exported doorwall but how I put it together. The problem may have been merging the three seperate parts into a polymesh, that did confuse me somewhat.


