Hi there, first of all, I'm new here (despite me making my account eons ago)
At the moment I'm working on a 'Jakku' map, but its more bland than I would like. So I decided to put Star Destroyers in the sky, however, when i do so, the game just crashes for no apparent reason. No error window, no nothing, it just crashes when I try to play the map.
The specific .odf is "spa1_prop_minidestroyer2"
Is there a way that I can stop this from happening?
Cheers,
RubikPanda
Adding 'Mini-Star Destoyers' to map results in crash[Solved]
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RubikPanda
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Adding 'Mini-Star Destoyers' to map results in crash[Solved]
Last edited by RubikPanda on Thu Dec 03, 2015 3:41 pm, edited 1 time in total.
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Re: Adding 'Mini-Star Destoyers' to map results in crash
If the only purpose it serves is visual, I would just give it a simple prop ODF to rule out anything else.
Code: Select all
[GameObjectClass]
ClassLabel = "prop"
GeometryName = "spa1_prop_minidestroyer2.msh"
[Properties]
GeometryName = "spa1_prop_minidestroyer2"
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RubikPanda
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- Posts: 34
- Joined: Sat May 04, 2013 10:43 am
- Projects :: Jakku Salt Flats
- xbox live or psn: No gamertag set
Re: Adding 'Mini-Star Destoyers' to map results in crash
I can't stress enough how thankful I am 
Thanks so much.
I assume this would work for say a Rebel spaceship too, if I put in the appropriate things (Like its .msh and stuff)
Thank you again
RubikPanda
Thanks so much.
I assume this would work for say a Rebel spaceship too, if I put in the appropriate things (Like its .msh and stuff)
Thank you again
RubikPanda
