First bug:
Notice the blaster rifle. The barrel was red, now its a camo-like orange. The TGA doesn't look like that though. Is there a way to fix that?
Second Bug:
It was an AT-TE prop. It was working fine at first, except the texture was, somehow, using the LAAT's. I changed it to the rep_walk_atte.msh and its doing that.. here is the odf if it helps:
thanks for any help