Anyway, this is a big side mod. I've changed all the starfighter stats, modified practically every weapon, made new skins, added FPV to everything, made proper legions, added new heroes, and added extra units (Conversion Pack-style). So, without further ado, here are the screenies:
Qdin's (or OOM-9's - I'm not too sure anymore) Commander Cody attacking a Droideka on Utapau:
http://img527.imageshack.us/img527/9983 ... ekadm9.jpg
A Trandoshan Mercenary, shot fatally by a Shock Trooper on the Death Star:
http://img453.imageshack.us/img453/4340 ... hotwu7.jpg
The 327th Star Corps on Felucia:
http://img527.imageshack.us/img527/1041 ... nescp4.jpg
An ARC trooper on Kamino capturing a CP:
http://img169.imageshack.us/img169/6499 ... oidpp5.jpg
A team of ARCs fighting off a Magnaguard:
http://img481.imageshack.us/img481/1408 ... ardll7.jpg
The 41st Elite on Kashyyyk:
http://img481.imageshack.us/img481/731/ ... kxljw7.jpg
A Magnaguard standing over his kill on Utapau:
http://img253.imageshack.us/img253/3986 ... ardvp1.jpg
Grievous attacking a Paratrooper on Utapau:
http://img75.imageshack.us/img75/7010/u ... evobx2.jpg
NEW: Mygeeto troopers (trooper and engineer):
http://img50.imageshack.us/img50/8960/m ... inedi3.jpg
I've still got a few problems to iron out:
- ARC-170 tailgun view
- ARC-170 bomber view
- Kashyyyk CW Conquest crashes mysteriously
- Faster heal on certain starfighters
- Torpedoes on tanks don't lock on, even though I changed the class label
- Republic pistol HUD tag doesn't appear
- Need better Magnastaff
- Hero crashing
- Commander Bacara's cape
- Have to add Rebel insignia to the Rebel Marine's armour. It's sweet
- And more...
I'll post the class layout sometime soon. (And shrink the pics.
UPDATE: Here's the major changes:
- Clones use carbines (semi-auto, pistol damage, 500 ammo) as secondary, and rifle as primary - both JKA models.
- All infantry lasers travel faster
- Battle droids emit sparks and smoke when damaged (thanks ]v[)
- ]v['s Dark Trooper, slightly modified
- SBD is the assault unit for CIS, a standard B1 is the rifleman
- Trandoshan Mercenary replaces the old Magna
- Three new classes added:
Recon
CIS - IG droid with incinerator (Thx Delta_57_Dash and JabbaLovesLava)
REP - Shadow trooper / Camo trooper (Kashyyyk) with stealth carbine
ALL - Bothan with incinerator
IMP - Shadow stormie (black armoured stormie with stealth)
Commando
CIS - Magnaguard with staff (need a better one)
REP - Republic Commando! Hooray!
ALL - SpecForce Commando - looks like a real-world commando
IMP - Storm Commando - black scout trooper with EE-3
Commander - have orbital strike binocs (thx Teancum)
CIS - Commander droid
REP - Map-specific commander, has a VERY powerful heavy rifle. Almost as good as the ARC rifle
ALL - Rebel officer - custom skin
IMP - Imperial officer - skin from Conversion pack
- Wookiee has claw melee (looks normal too, yay!), thanks MasterSaitek
- Paratrooper on Utapau - has Vader's hover
- ARC troopers on Kamino - outnumbered by droids 3 to 1, extremely fun
- Jet trooper has a custom arc caster as his secondary, uses a reskinned binoculars model
- Backpack rockets (from Syth), concussion grenades, and EMP grenades added
- All riflemen have stun shots, courtesy of Syth - I used a heck of a lot of his stuff in this pack. Kudos to him!
- Imperial and Republic engineers have deployable E-Webs
- Proper armour on the clones
- Rebel engineer has the pilot skin
- New rebel vanguard skin
- Bowcasters are single-shot
- Battle droids don't lose stamina
- A few locals have been modified - eg. Tusken gaffi stick (from JKA), Gungan spear throwers, Wookiee rockets from RC (having trouble with it at the moment), Wookiee blasters from ML-Kashyyyk, etc. I also used lots of Dragonum's and Jawakiller's stuff. Thanks, guys!
Phew. I think that's it. I'm aiming for release at the end of the month.










