Rhen Var: Crossfire v.11 released!!

Post everything from general questions, to modding questions, to map WIPs to releases. (SWBF1 only)

Moderator: Moderators

-_-
Gametoast Staff
Gametoast Staff
Posts: 2678
Joined: Sat May 07, 2005 1:22 pm

Rhen Var: Crossfire v.11 released!!

Post by -_- »

http://www.pcgamemods.com/13568/

have fun! feel free to post any feedback
geoman777

RE: Rhen Var: Crossfire v.11 released!!

Post by geoman777 »

This is a really good map! I thought it was fun and it entertained me for a while. Just what were you thinking when you created the "infantry seeking rocket launcher that fires five rockets in one clip!!! The game also seemed to go slow around the center of the map, whether or not there was a battle going on there. Plus, there was hero on the republic side but I can't remember his name. Is he a diffrent skin? Becasue I couldn't find him anywhere. I think the republic and the CIS are fairly equal, but the droideka's on th CIS side are too powerful. Once you put the shield up you dont take any damage(unless a vehicle shoots at it). Even though it is realistic, during one part of the map I just took over a command post and then a droideka came and slaughtered me and four others. But overall, it is a great map. Keep up the good work!
-_-
Gametoast Staff
Gametoast Staff
Posts: 2678
Joined: Sat May 07, 2005 1:22 pm

Post by -_- »

first of all, thx for the feedback :)

second, it gets a biut laggy in the middle of the map because of heavy fog effects... in the next version i might lessen it so that it might work better.

The droidekas. I'll lower their shields a little and have them charge a little slower as well. If u thought this Droideka was strong, see the one in RhenVar: Separatists Facility.

-_-/Skyhawk
-_-
Gametoast Staff
Gametoast Staff
Posts: 2678
Joined: Sat May 07, 2005 1:22 pm

Post by -_- »

looks like an ARC commander. But he has a DC-15A blaster rifle and a Precision Mark II missile launcher XD (Shoots 8 missiles in one lock on) *Not playable*
chubby

Post by chubby »

How do I make it so your republic side is playable on other maps without crashing?I am an arc trooper fan. (n00b post)
-_-
Gametoast Staff
Gametoast Staff
Posts: 2678
Joined: Sat May 07, 2005 1:22 pm

Post by -_- »

lol. for the ARC fan, i'm not really sure what u do wif it. I know it as something to do wif the side lvl files. Maybe u should wait for the next map which has ARC sharpshooters in it.
Delta_57_Dash
Jedi
Jedi
Posts: 1187
Joined: Fri Jun 10, 2005 2:46 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Delta_57_Dash »

lol... I know where he got that missle launcher from... *coughmydarktroopercough*

lol you should look on the "one answer I can't find" thread... pages 1-3... lol
-_-
Gametoast Staff
Gametoast Staff
Posts: 2678
Joined: Sat May 07, 2005 1:22 pm

Post by -_- »

okay i tweaked around with some stuff today. Which is going to be in the v.20 version.

-Clone commander rocket launcher can now fire up to six missiles at a time but 5% damage has been taken off. And now the clone commanders carry 4 rocket ammo packs instead of just three. It also re-loads much slower now.

-all lag in the middle has been removed

-Normal ARC trooper missile launcher was tweaked to load faster and do more damage

-spawns more recon troopers

-fixed the e-web posistions

-Republic hover tank can now go very fast to run away from AAT's that gang up on you

-time bomb for ARC commander does more damage
Bulldog

Post by Bulldog »

Sounds good- had my first play of 1.11 today and loved the commander but did feel that the fog in the middle made things nearly impossible
Leviathan
Missing Jedi Admin
Posts: 3277
Joined: Fri Nov 12, 2004 2:54 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Leviathan »

You still use SWBF 1.11 Patch ?... :?

PS : I see you've chosen your avatar from the same web-site where I got mine... Good choice ! :wink:
-_-
Gametoast Staff
Gametoast Staff
Posts: 2678
Joined: Sat May 07, 2005 1:22 pm

Post by -_- »

lol. 1.11 as in my map version? XD
Leviathan
Missing Jedi Admin
Posts: 3277
Joined: Fri Nov 12, 2004 2:54 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Leviathan »

Oops ! There was a confusion, I think... :D
-_-
Gametoast Staff
Gametoast Staff
Posts: 2678
Joined: Sat May 07, 2005 1:22 pm

Post by -_- »

lol.

Another update

-Droidekas shields have been lowered
-some AI paths have been smoothened
-waiting for help on sound issues
-added some more bikes, hovertanks, etc
-still tweaking with the new units
Leviathan
Missing Jedi Admin
Posts: 3277
Joined: Fri Nov 12, 2004 2:54 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Leviathan »

Someone has finally decided to lower Droideka's shield... :)
(In Star Wars films, it can not be de-activated by weapons !)
-_-
Gametoast Staff
Gametoast Staff
Posts: 2678
Joined: Sat May 07, 2005 1:22 pm

Post by -_- »

More Updates!!

-The pillars in the middle have been replaced by actual ruins
-The Locals from the first version is back!
-even more vehicles :roll:
-more hills/mountains/slopes/ more well thought out/stratigical Terrain
-better weapons! *new ones as well*
-changed some CP bleeds, values.
-even better AI :)
Qdin
Old School Staff
Posts: 2059
Joined: Wed Feb 23, 2005 9:54 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Qdin »

so...

you gave me 2,1 BETA - is it the right update? :wink:

and I LOVE it :P how many units is there on each team...? 200???

btw, I CANT win this one (which I btw LOVE :D this is the FIRST map, I CANT win, EVEN if I change team while the team I'm moving on, has over 300 more tickets) :wink: lol, I havent won YET!!! (stupid locals... ruin EVERYTHING... and take MY CP's) lol

great :P

good to have ya on the Mandalorian Crew :wink:
-_-
Gametoast Staff
Gametoast Staff
Posts: 2678
Joined: Sat May 07, 2005 1:22 pm

Post by -_- »

another update.

-Locals r taken out since they were pissing me off *some team adjustments problem*

-A perimeter of walls/ruins r now set around the middle CP/Major CP
-_-
Gametoast Staff
Gametoast Staff
Posts: 2678
Joined: Sat May 07, 2005 1:22 pm

Post by -_- »

another update....

-locals r back... problem fixed by Majin Revan :wink:
-perimeter windened
-paths r more narrow
-even MORE vehicles
-ATTE taken out for skinning
geoman777

Post by geoman777 »

Cool, so your gonna reskin the AT-AE. What is it going to look like?
-_-
Gametoast Staff
Gametoast Staff
Posts: 2678
Joined: Sat May 07, 2005 1:22 pm

Post by -_- »

i'm gonna change those red markings to blue ones XD i dont like red that much...
Post Reply