Games Complex - theITfactor's final map - updates pg. 12-15

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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MetalcoreRancor
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Re: Games Complex - theITfactor's next map

Post by MetalcoreRancor »

Thanks Rep :D

Here is another update:

http://www.xfire.com/video/c1226/

Video showcasing the new sniper skin.

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New undead skin by Duck

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Darker reskin done by me from Duck's skin

And: 4 hours worth of time spent on reskinning the hunters. If these poor quality images displease you, I'm sure seeing them ingame is going to be better.

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Sniper(Sniper rifle, hand gun, knife, other weapons coming.)

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Riflemen(Strong rifle, shotgun, rifle butt)


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Heavy Gunner (Submachine gun, hand gun, Rifle slam, other weapons coming.)


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Veteran Commando (Machine gun, Flamethrower, Grenades)


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Chainsaw wielder (Chainsaw, special moves.)
501st_commander
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Re: Games Complex - theITfactor's next map

Post by 501st_commander »

:eek: :eek: thats cool and epic.

sorry nova i stole your saying lol
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Re: Games Complex - theITfactor's next map

Post by theITfactor »

Meh I still don't like the hunters - don't worry about their skin right now, I'll take care of it myself. Just concentrate on those zombies.
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Re: Games Complex - theITfactor's next map

Post by Fiodis »

Idea: you know the stock Sith model (bald head, black robes)? If you hexed it to allow for transparency and replaced the head portion of the skin with the skeleton's skull, you'd have a black-robed skeleton. Maybe you could also add some blood spatters.

That's if you're running out of creatures. From the looks of things, you're far from that point.
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Re: Games Complex - theITfactor's next map

Post by Null_1138 »

Very nice sniper rifle!
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Re: Games Complex - theITfactor's next map

Post by lesovikk1 »

i have an idea as theITfactor doesnt like the human sides. how about just plain rebles or even civilians?
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Re: Games Complex - theITfactor's next map

Post by DarthD.U.C.K. »

because plain rebels are boring and the hunters are kind of civilians and the zombieskin im making will have an appropriate civilianskin and the itcaftor said he would take care of the civilians
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Re: Games Complex - theITfactor's next map

Post by lesovikk1 »

okay just an idea while i was looking at this topic
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Re: Games Complex - theITfactor's next map

Post by MetalcoreRancor »

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Re: Games Complex - theITfactor's next map

Post by Broken_box »

Very nice indeed!
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Re: Games Complex - theITfactor's next map

Post by MetalcoreRancor »

new skin/idle pose from Duck!

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Re: Games Complex - theITfactor's next map

Post by 501st_commander »

:eek: oh my, thats............. COOL!
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Re: Games Complex - theITfactor's next map

Post by Master_Ben »

That. Looks. Epic! :faint:
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Re: Games Complex - theITfactor's next map

Post by GangsterJawa »

Aquela é surpreendente e epopeia.
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Re: Games Complex - theITfactor's next map

Post by Leo the Larg »

The zombie skin looks so much better! Amazing, like real zombies.
(Not that it was bad before)
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Re: Games Complex - theITfactor's next map

Post by obiboba3po »

wow :o those are good zombies..
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Re: Games Complex - theITfactor's next map

Post by GangsterJawa »

For those who were wondering...
My previous post, translated from English to Portuguese, and then back to English literally, means: "That one is surprising and epic."
My previous post in plain English was: "That is amazing and epic."

Lost in translation a little bit?
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Re: Games Complex - theITfactor's next map

Post by B-1Burt »

Leo the Larg wrote:The zombie skin looks so much better! Amazing, like real zombies.
(Not that it was bad before)
Yes... Just like real zombies...? :?
But yes they do look good, with all the rotting flesh and such. I don't know if I had any influence on this or not but, a few pages back I suggested that you add blood, torn clothes, rotting flesh ect. Either way the new zombie skins are the best BF2 zombies I've ever seen, and I love 'em!
I said "Zombie" like six times up there.
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Re: Games Complex - theITfactor's next map

Post by DarthD.U.C.K. »

thanks for the nice comments but actually the zombies are a mix between the hanmodel with zombieskin and the skeleton (so its a new model and a texture and new idle animation and a new skeleton (if rancor used it on them))
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Re: Games Complex - theITfactor's next map

Post by trainmaster611 »

I'm hoping you all plan to fix the moving animation :wink:
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