then i have tried to create other worlds and munging but it still doesnt work.
but the thing is the map will run sans the new characters.
and heres my bfront2.log:
Moderator: Moderators


Wrong. That error shows up for one of a few reasons.MandeRek wrote:Your unit's REQs files are wrong..


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ERROR[levelpack req\rep_hero_quinlan.req]:Expecting bracket, but none was found.
File : munged\pc\rep_hero_quinlan.config.req(1)...
It's not hanging, it's busy. Sometimes it takes hours to munge characters if they're not optimized.Testakleez wrote:one time my computer hung up during a munge

Testakleez wrote:hmm well this happened when i tried to change the animation of quinlan. ummm... when you specify the geometry name does it automatically specify the animation name? and heres the beginning of the odf:in AnimationName does the declaration have to be rep_hero_quinlan or as is? i named the animations quinlan.zaf etc.Hidden/Spoiler:
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AnimationName = "quinlan"
It's not hanging, it's busy. Sometimes it takes hours to munge characters if they're not optimized.Testakleez wrote:one time my computer hung up during a munge