How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.
Can you maybe explain me in an PM how to do something like this??
thx in advance.
btw. is it possible to mak the HUD changes only in 1st perspective?? (without hexediting all 1st perspective msh files.)
I mainly followed RepSharpshooter's tuto In the FAQ
It also helps to have a knowledge of the X, Y, Z plane, and some good XSI/Blender work to make the meshs. Also takes a ton of time..
Not sure if the HUD changes in first person are possible. However, I might be wrong.
This is a flamethrower mdoel im making for my GCW "realism" era mod. Bassically its imps vs rebs with real weapons and blood and scopes. Will get a W.I.P once I finish the flamethrower and localize.
Anyhow, the model:
I need clean the edges/polygons and texture the model, and work on the stock and handle. But the front of it I think is pretty good.
Last edited by Tears2Roses on Tue Dec 06, 2011 10:29 pm, edited 1 time in total.
Looks like a pretty good start. Maybe add some detailing to the sides of it and add a pilot flame to the tip of the barrel? Also, that's a pretty small gas canister...
Marth8880 wrote:Looks like a pretty good start. Maybe add some detailing to the sides of it and add a pilot flame to the tip of the barrel? Also, that's a pretty small gas canister...
Yeah, it could use some more detail. But good job for a start.
Slime615 wrote:Anyone else imagining sea battles? I have an Idea how that could be done...
Me too, therefore I've made a whole series of different ship types. Scout-boat, Flak-, cruise missile-, battle-, artillery-, shield-ship , a frigate and an aircraft carrier/flagship. I showed the battleship because it's the shiny pearl of my collection.
I recommend flodding the Map With water, then Makeing the SHips Hover based tanks, that appear to sitting on the water.
All you then need is to make Either the Player spawn as a tank, or Spawn in them, or else have a "harbour"Thats shielded. A Vechile could leave it, but a Person could nt, similar to a Space battle.