need help with uvs please help

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jojo3450
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need help with uvs please help

Post by jojo3450 »

so I am making a custom boba fett and I am trying to add the stock boba fett texture but after following this tutorial http://www.gametoast.com/viewtopic.php?t=4468 and on step 6 the texture editor look like this Image it shows all polys and Im trying to texture the feet yet the polys are on opposite sides of the texture, in tutorial I always see polys that are next to each other for example if I were to texture a hand it folds out correct, Is there another tutorial out there?
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Re: need help with uvs please help

Post by MileHighGuy »

Why are you trying to make completely new UVs if you are using the default boba texture? It would be easier just to edit the model and keep the UVs

"Unique UVs" are better for simple and low poly models like buildings, not Units. If you must make new UVs I would use Roadkill from the FAQ.
jojo3450
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Re: need help with uvs please help

Post by jojo3450 »

oh its because I made an new boba model, I did not customize the stock one
edit: I went to the roadkill link and tried to download the program yet the link to download it is dead, also is the program free?
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Re: need help with uvs please help

Post by AceMastermind »

jojo3450 wrote:edit: I went to the roadkill link and tried to download the program yet the link to download it is dead, also is the program free?
Yes Roadkill is free and open source. Not to be confused with RoadkillPro, which was a closed source commercial plugin developed by the same people, but is completely different.

I just checked all links and they work fine.
  • The links for the program and plugin in the XSI FAQ thread -check
  • The links for the program and plugin in the "Free Softimage Mod Tool 7.5 software" thread -check
  • The link for the program on pullin-shapes -check
  • The links for the program and plugin in Janosch's "Modified Roadkill Exporter" thread -check
  • The links for the program and plugin in the "Roadkill Plugin How to Thread" -check
jojo3450
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Re: need help with uvs please help

Post by jojo3450 »

the road kill exporter this link http://www.si-community.com/download/Mo ... l.xsiaddon is just a code in the tutorial it said I needed to drop it in order to install it. where do I download it thanks for your help
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Re: need help with uvs please help

Post by AceMastermind »

Right click on the link and "Save link as"
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Re: need help with uvs please help

Post by jojo3450 »

ok it worked thanks one more question in this video http://www.si-community.com/community/v ... f=35&t=796 at :50 sec the user clicks on a edge then clicks another edge and the edges in between are clicked automatically what short cut is this thanks
edit: also if I am editing a large full human model do I texture it the same way do I just cut it where I want it?
edit: Is it possible to texture things separate and then merge them and they keep there textures?
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Re: need help with uvs please help

Post by MileHighGuy »

I remember the hotkeys were explained in one of the other videos here
http://www.gametoast.com/viewtopic.php?p=403314#p403314
I think it was double click or t

I recommend making a new texture rather than trying to make your UVs fit the original boba's texture.
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Re: need help with uvs please help

Post by jojo3450 »

oh thanks for the info I am new at texture with uvs, one question, I want to just texture a hand yet after following the tutorial, when I get to the texture editor all polys of the msh are there connected together how can I just get the hand byitself without the arm, body, and feet attached ?
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Re: need help with uvs please help

Post by MileHighGuy »

The tutorial video will tell you how to "snip" in roadkill. if you are just using XSI i think you can select the polys on the hand in the normal view then in the texture editor turn Tearing on by clicking the T icon on the toolbar, then move the selected UVs and it should come away.
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Re: need help with uvs please help

Post by AceMastermind »

jojo3450 wrote:... in this video http://www.si-community.com/community/v ... f=35&t=796 at :50 sec the user clicks on a edge then clicks another edge and the edges in between are clicked automatically what short cut is this ...
alt + left click to select connecting edges
alt + middle click to select an edge loop
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