Error message, help
Moderator: Moderators
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Tedarm92
Error message, help
I get this error message when I am mungeing;
"Debug Assertion Failed!
Program C:\BFBuilder\ToolsFL\Bin\scriptmunge.exe
File: c:src\frontline\toolfl\scriptmunge\source\scriptmunge.cpp
Line: 191
Expression: ErrorCode == 0
For information on how your program can cause an assertion
failure, see the Visual C++ documentation on asserts.
(Press Retry to debug the application)
Abort Retry Ignore"
The last the words "Abort, Retry, and Ignore" are buttons. Earlier I had pressed Retry and It continued munging but when I tested it, SPtest crashed. This happened after I tried putting vehicles in and changing reinforcement count. If you can help, it will be greatly appreciated.
"Debug Assertion Failed!
Program C:\BFBuilder\ToolsFL\Bin\scriptmunge.exe
File: c:src\frontline\toolfl\scriptmunge\source\scriptmunge.cpp
Line: 191
Expression: ErrorCode == 0
For information on how your program can cause an assertion
failure, see the Visual C++ documentation on asserts.
(Press Retry to debug the application)
Abort Retry Ignore"
The last the words "Abort, Retry, and Ignore" are buttons. Earlier I had pressed Retry and It continued munging but when I tested it, SPtest crashed. This happened after I tried putting vehicles in and changing reinforcement count. If you can help, it will be greatly appreciated.
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-_-
- Gametoast Staff

- Posts: 2678
- Joined: Sat May 07, 2005 1:22 pm
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isodiur
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isodiur
Of Course my friend! think that the minimum change (producing an error) in the file, can make it crashes. From where (I mean line of the .lua file) have u deleted the -- ? Try to put again the -- u deleted and try if it works again.
revise anyway the things u changed before, and look if they have any missing character!
revise anyway the things u changed before, and look if they have any missing character!
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Tedarm92
I replaced the -- to this place:
Level Stats
ClearWalkers()
AddWalkerType(0, 0)
-- AddWalkerType(1, 4)
AddWalkerType(2, 0)
-- SetMemoryPoolSize("EntityHover", 12)
-- SetMemoryPoolSize("EntityFlyer", 5)
-- SetMemoryPoolSize("EntityBuildingArmedDynamic", 16)
-- SetMemoryPoolSize("EntityTauntaun", 0)
-- SetMemoryPoolSize("MountedTurret", 22)
SetMemoryPoolSize("PowerupItem", 60)
-- SetMemoryPoolSize("SoundSpaceRegion", 85)
SetMemoryPoolSize("EntityMine", 40)
--SetMemoryPoolSize("Aimer", 200)
-- SetMemoryPoolSize("Obstacle", 725)
--SetMemoryPoolSize("EntityLight", 150)
SetSpawnDelay(10.0, 0.25)
ReadDataFile("dc:tats\\tats.lvl")
SetDenseEnvironment("false")
--AddDeathRegion("Sarlac01")
-- SetMaxFlyHeight(90)
-- SetMaxPlayerFlyHeight(90)
I took out the -- at EntityHover and EntityFlyer. I put them back in that exact place shown but I still got the message and it crashed.
Level Stats
ClearWalkers()
AddWalkerType(0, 0)
-- AddWalkerType(1, 4)
AddWalkerType(2, 0)
-- SetMemoryPoolSize("EntityHover", 12)
-- SetMemoryPoolSize("EntityFlyer", 5)
-- SetMemoryPoolSize("EntityBuildingArmedDynamic", 16)
-- SetMemoryPoolSize("EntityTauntaun", 0)
-- SetMemoryPoolSize("MountedTurret", 22)
SetMemoryPoolSize("PowerupItem", 60)
-- SetMemoryPoolSize("SoundSpaceRegion", 85)
SetMemoryPoolSize("EntityMine", 40)
--SetMemoryPoolSize("Aimer", 200)
-- SetMemoryPoolSize("Obstacle", 725)
--SetMemoryPoolSize("EntityLight", 150)
SetSpawnDelay(10.0, 0.25)
ReadDataFile("dc:tats\\tats.lvl")
SetDenseEnvironment("false")
--AddDeathRegion("Sarlac01")
-- SetMaxFlyHeight(90)
-- SetMaxPlayerFlyHeight(90)
I took out the -- at EntityHover and EntityFlyer. I put them back in that exact place shown but I still got the message and it crashed.
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isodiur
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isodiur
I got another error message!
I try to play my new map and i crashes.
I've just made a SPtest and the Bfront.doc says that:
Message Severity: 3
.\source\EntityGeometry.cpp(374)
Entity "piloto_clon_piloto" missing geometry "rep_inf_piloto"
piloto_clon_piloto = is the name of my .odf file
rep_inf_piloto = is the name of my .msh file
So why it cant found or says missing geometry, if it is there?? Thats what i got in my odf file;
ClassLabel = "soldier"
GeometryName = "rep_inf_piloto.msh"
[Properties]
FootWaterSplashEffect = "watersplash_sm"
WaterSplashEffect = "watersplash_md"
WakeWaterSplashEffect = "watersplash_wade"
Label = "Republic Pilot"
UnitType = "pilot"
IconTexture = "rep_pilot_icon"
MapTexture = "troop_icon"
MapScale = 1.4
GeometryName = "rep_inf_piloto"
GeometryLowRes = "rep_inf_piloto_low1"
FirstPerson = "REP\reppilot;rep_1st_pilot"
FirstPersonFOV = "70"
ThirdPersonFOV = "65"
AnimationName = "all_inf_snowtrooper"
I don't konw what's wrong,... can anybody help me plz???
thanks
Isodiur
I've just made a SPtest and the Bfront.doc says that:
Message Severity: 3
.\source\EntityGeometry.cpp(374)
Entity "piloto_clon_piloto" missing geometry "rep_inf_piloto"
piloto_clon_piloto = is the name of my .odf file
rep_inf_piloto = is the name of my .msh file
So why it cant found or says missing geometry, if it is there?? Thats what i got in my odf file;
ClassLabel = "soldier"
GeometryName = "rep_inf_piloto.msh"
[Properties]
FootWaterSplashEffect = "watersplash_sm"
WaterSplashEffect = "watersplash_md"
WakeWaterSplashEffect = "watersplash_wade"
Label = "Republic Pilot"
UnitType = "pilot"
IconTexture = "rep_pilot_icon"
MapTexture = "troop_icon"
MapScale = 1.4
GeometryName = "rep_inf_piloto"
GeometryLowRes = "rep_inf_piloto_low1"
FirstPerson = "REP\reppilot;rep_1st_pilot"
FirstPersonFOV = "70"
ThirdPersonFOV = "65"
AnimationName = "all_inf_snowtrooper"
I don't konw what's wrong,... can anybody help me plz???
thanks
Isodiur
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Jawa_Killer
- Brigadier General

- Posts: 629
- Joined: Thu Jun 23, 2005 6:06 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
RE: I got another error message!
while muning and this error comes u have to look in the C++ text......in the dos programm it says u in which line in the lua is the mistake......only a , or a ; can be the mistake!
2.check out if these names are really the msh names be sure of it!!
2.check out if these names are really the msh names be sure of it!!
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Tedarm92
RE: I got another error message!
I always clean before I munge
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Bobafett16
RE: I got another error message!
have u looked at sphycofreds site? maybe there is some thing there that can help u out.
>>>>http://www.secretsociety.com
>>>>http://www.secretsociety.com
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Tedarm92
RE: I got another error message!
I have tried there earlier with other questions but he just yelled at me. Anyway I fixed it by taking the GCW lua file from mod1 (copy and paste) and deleted all of my file. After that I just changed the modID in the file to the right modID. It works now.
