Fixing the dc-15s carbine [Solved]
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YaNkFaN
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Fixing the dc-15s carbine [Solved]
I renamed the rep_1st_weap_inf_pistol_real.tga to noicon.tga and did this to the .odf of what i want to be the dc-15s carbine and it still isn't showing up any help? Also i don't know if this has anything to do with it but i also copied rep_1st_weap_inf_pistol_real.tga before renaming it. So there's both the rep_1st_weap_inf_pistol_real.tga and noicon.tga
[WeaponClass]
ClassParent = "com_weap_inf_rifle"
GeometryName = "rep_weap_inf_dc15carbine.msh"
[Properties]
GeometryName = "rep_weap_inf_dc15carbine.msh"
HighResGeometry = "rep_weap_inf_dc15carbine.msh"
OrdnanceName = "rep_weap_award_rifle_ord"
FirePointName = "hp_fire"
[WeaponClass]
ClassParent = "com_weap_inf_rifle"
GeometryName = "rep_weap_inf_dc15carbine.msh"
[Properties]
GeometryName = "rep_weap_inf_dc15carbine.msh"
HighResGeometry = "rep_weap_inf_dc15carbine.msh"
OrdnanceName = "rep_weap_award_rifle_ord"
FirePointName = "hp_fire"
- Delta-1035
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Re: fixing the dc-15s carbine
the .odf files don't work if in the name there is a "space" i mean rename it in dc-15s_carbine, it will work fine.
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Aman/Pinguin
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Re: fixing the dc-15s carbine
What are you talking about?Delta-1035 wrote:the .odf files don't work if in the name there is a "space" i mean rename it in dc-15s_carbine, it will work fine.
- Delta-1035
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Re: fixing the dc-15s carbine
i've had the same problem i've called an odf DC-15A Blaster Rifle and it didn't work, when i renamed it DC15A_Blaster_Rifle it works perfectly i don't know why

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Aman/Pinguin
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Re: fixing the dc-15s carbine
Delta-1035 wrote:i've had the same problem i've called an odf DC-15A Blaster Rifle and it didn't work, when i renamed it DC15A_Blaster_Rifle it works perfectly i don't know why![]()
He never said his odf is named dc-15s carbine.
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Re: fixing the dc-15s carbine
oh yes:
i notice the error, this is the right odf
[WeaponClass]
ClassParent = "com_weap_inf_rifle"
GeometryName = "rep_weap_inf_dc15carbine.msh"
[Properties]
GeometryName = "rep_weap_inf_dc15carbine"
HighResGeometry = "rep_weap_inf_dc15carbine"
OrdnanceName = "rep_weap_award_rifle_ord"
FirePointName = "hp_fire"
and this is the your one (wrong)
in "GeometryName" and "HighResGeometry" don't write ".msh"
EDIT:YaNkFaN wrote:... be the dc-15s carbine and it still isn't showing up ...
i notice the error, this is the right odf
[WeaponClass]
ClassParent = "com_weap_inf_rifle"
GeometryName = "rep_weap_inf_dc15carbine.msh"
[Properties]
GeometryName = "rep_weap_inf_dc15carbine"
HighResGeometry = "rep_weap_inf_dc15carbine"
OrdnanceName = "rep_weap_award_rifle_ord"
FirePointName = "hp_fire"
and this is the your one (wrong)
Hidden/Spoiler:
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Aman/Pinguin
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Re: fixing the dc-15s carbine
But he doesn't say he named the ODF like that.Delta-1035 wrote:oh yes:YaNkFaN wrote:... be the dc-15s carbine and it still isn't showing up ...
[/quote]Delta-1035 wrote: EDIT:
i notice the error, this is the rirght odf
[WeaponClass]
ClassParent = "com_weap_inf_rifle"
GeometryName = "rep_weap_inf_dc15carbine.msh"
[Properties]
GeometryName = "rep_weap_inf_dc15carbine"
HighResGeometry = "rep_weap_inf_dc15carbine"
OrdnanceName = "rep_weap_award_rifle_ord"
FirePointName = "hp_fire"
in "GeometryName" and "HighResGeometry" don't write ".msh"Hidden/Spoiler:
Correct that should be it.
- Delta-1035
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Re: fixing the dc-15s carbine
oh, you're rightAman/Pinguin wrote:But he doesn't say he named the ODF like that.![]()
Aman/Pinguin wrote:Correct that should be it.
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YaNkFaN
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Re: fixing the dc-15s carbine
ok so i got it to appear in game i just removed the .msh in the beginning and now there is a floating icon of the rifle...is there a way to fix this or do i just have to remove the hud icon and if i do how do i do that?
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Xavious
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YaNkFaN
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hud problems yet again...
ok so i followed fragme's tutorial and got the dc-15 to show up correctly now i have a problem with the haywire detonator i did some searching and found this http://www.gametoast.com/forums/viewtop ... re#p244103
i read this and followed the instructions and the icon is still floating can anyone help or @teancum can you send me your extraweapon.hud file for that map here is mine
also the .config file as well as the .req file are in their correct places..
any help would be appreciated
Topics merged -Staff
i read this and followed the instructions and the icon is still floating can anyone help or @teancum can you send me your extraweapon.hud file for that map here is mine
Hidden/Spoiler:
any help would be appreciated
Topics merged -Staff
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Deviss
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Re: hud problems yet again...
pm i have some files than work fine tested by me or do you prefer i post the files here??YaNkFaN wrote:ok so i followed fragme's tutorial and got the dc-15 to show up correctly now i have a problem with the haywire detonator i did some searching and found this http://www.gametoast.com/forums/viewtop ... re#p244103
i read this and followed the instructions and the icon is still floating can anyone help or @teancum can you send me your extraweapon.hud file for that map here is mine
also the .config file as well as the .req file are in their correct places..Hidden/Spoiler:
any help would be appreciated
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YaNkFaN
- Field Commander

- Posts: 943
- Joined: Sat Dec 13, 2008 8:17 am
Re: hud problems yet again...
it's solved so this can be locked
