found one error. The rep_inf_flametrooper needs to be loaded in the rep.req. Remove anything that you are not using from the rep.req too. The yellow error means your flametrooper/blazetrooper is wrong. Re-name all instances of blazetrooper to flametrooper. Leave the unit odf the way it is though.
ERROR[PC_modelmunge msh\rep_weap_inf_dc15carbine.msh]:computing tangent vectors: determinant is zero!
ERROR[PC_modelmunge msh\rep_weap_inf_dc15carbine.msh]:computing tangent vectors: determinant is zero!
ERROR[PC_modelmunge msh\rep_weap_inf_dc15carbine.msh]:computing tangent vectors: determinant is zero!
ERROR[PC_modelmunge msh\rep_weap_inf_dc15carbine.msh]:computing tangent vectors:
4 Errors
ERROR[PC_texturemunge msh\cloneshockassassinbluev.tga]:Targa palette entry size 70 not currently supported.
ERROR[PC_texturemunge msh\cloneshockassassinbluev.tga]:Targa palette entry size 70 not currently supported.
[continuing]
2 Errors 0 Warnings
ERROR[levelpack req\rep_inf_ep2_anakin.req]:Expecting bracket, but none was found.
File : ..\..\..\sides\rep\req\rep_inf_ep2_anakin.req(0)...
<--
ERROR[levelpack req\rep_inf_ep2_anakin.req]:Expecting bracket, but none was found.
File : ..\..\..\sides\rep\req\rep_inf_ep2_anakin.req(0)...
<--
[continuing]
ERROR[levelpack rep.req]:Expecting bracket, but none was found.
File : munged\pc\rep_inf_flametrooper.lvl.req(1)...
ucft <--
ERROR[levelpack rep.req]:Expecting bracket, but none was found.
File : munged\pc\rep_inf_flametrooper.lvl.req(1)...
ucft <--
[continuing]
2 Errors 0 Warnings
The red error I am not familliar with. Remove that weapon for the time being.
The orange error means your .tga size in not a power of 2. Google power of 2's if you need to, and resize cloneshockassassinbluev.tga. Should be 512 x 512, 256 x 256, or 1024 x 1024.
The purple error mean your rep_inf_ep2_anikan.req is messed up. Post that .req please
Start with fixing those errors. Can you please post your ERROR log? Run the debugg.exe, located in C:\program files\lucasarts\star_wars_battlefront_ii\gamedata\ or follow this from the FAQ:
If you need the modified debugger, go to the FAQ question 4 for the link.
Hopefully this helps!
P.S. If you need a dc-15 carbine I would be willing to model it for you, since that one apears to be corrupt.