Pirates of the Caribbean
Moderator: Moderators
-
Huddy Da Man
Re: Pirates of the Caribbean
i agree with the man above.
yaknow u can add bones and link them up to the root for tentacles.
or jack's dreads. and i think the ammo should be a packet of powder and
balls like these ones http://www.geocities.com/garys_hoard/le ... ball01.jpg
and i agree the health should be rum.
btw i like your loadscreen. it gives the old rpg kinda feeling.
maybe a date or week when its comin out?
yaknow u can add bones and link them up to the root for tentacles.
or jack's dreads. and i think the ammo should be a packet of powder and
balls like these ones http://www.geocities.com/garys_hoard/le ... ball01.jpg
and i agree the health should be rum.
btw i like your loadscreen. it gives the old rpg kinda feeling.
maybe a date or week when its comin out?
-
XxDepredationxX
- High General

- Posts: 826
- Joined: Sun Jan 21, 2007 2:37 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: In front of my dead PC
Re: Pirates of the Caribbean
Nice! I was about to post rum too but yah got ahead of me. Anyways, should the ammo became some sort of small crate? And the ammo for old pistols would be small iron balls or whatever ya'll called it.SilvaDalek wrote:Eh I love my ideas. Why is the rum always gone?Darth_Z13 wrote:it will be rum
-
SilvaDalek
- Sith

- Posts: 1329
- Joined: Sun Dec 02, 2007 12:52 pm
- xbox live or psn: TH3 R0LL3R
Re: Pirates of the Caribbean
Cannon balls and gunpowder.
You could make them explodable, but at the same time amo!
- TheDarkMask
- Captain

- Posts: 499
- Joined: Sat Apr 07, 2007 4:26 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Germany-Bremen
- Contact:
Re: Pirates of the Caribbean
WoW, looks nice!! 
-
Caleb1117
- 2008 Most Original Avatar
- Posts: 3096
- Joined: Sun Aug 20, 2006 5:55 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: X-Fire: caleb1117 ಠ_ಠ
Re: Pirates of the Caribbean
Yea, get FragMe's animated snowballs, and re-color themSilvaDalek wrote:Cannon balls and gunpowder.You could make them explodable, but at the same time amo!
-
SilvaDalek
- Sith

- Posts: 1329
- Joined: Sun Dec 02, 2007 12:52 pm
- xbox live or psn: TH3 R0LL3R
Re: Pirates of the Caribbean
And downsize!Caleb1117 wrote:Yea, get FragMe's animated snowballs, and re-color them
-
Achronos-117
- Rebel Colonel

- Posts: 610
- Joined: Fri Jan 19, 2007 10:13 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Home
- Contact:
Re: Pirates of the Caribbean
Is it possible to add wookie dreadlocks on Jack? He seems kinda bald. And for Davy Jones, I think you should use a different model, he was a pretty big man. or octopus person thingy.
- Challenger33
- Lieutenant General

- Posts: 726
- Joined: Wed Aug 23, 2006 3:44 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Building a legion of papercraft models.
- Contact:
Re: Pirates of the Caribbean
What model do you have in mind? That model is the Quarren, believe it or not. The only reason I'm asking is because if Z wants another model, I'll need to make another skin soon
.
-
Darth_Z13
- Jedi High Council

- Posts: 2275
- Joined: Sat Jun 17, 2006 9:51 am
- xbox live or psn: Xanthius Wylon
- Location: Canada
Re: Pirates of the Caribbean
Galactic Marine mentioned making an updated version of his Quarren with some more Davy Jones like features, don't worry Challenger, it will probably be the same skin. 
-
Taivyx
- 2008 Best Games Related Avatar
- Posts: 1706
- Joined: Thu Jun 07, 2007 3:34 pm
- Projects :: Terra Strife - discontinued
- xbox live or psn: No gamertag set
- Contact:
Re: Pirates of the Caribbean
......is PvN still going to be implemented? Sorry about never getting around to making that katana
-
MandeRek
- Sith Master

- Posts: 2766
- Joined: Tue Oct 02, 2007 10:51 am
- Projects :: Battlefront Zer0
- xbox live or psn: No gamertag set
- Location: Ghosting around GT
- Contact:
Re: Pirates of the Caribbean
I've got some animated dreads! They're for my Agen Kolar, but i didn't test them yet... Also, i got some animated long tentacles á la Kit... I wasn't suppose too publish them separately at all, but Zerthed, you can use them any time as you want, for i deeply respect your works! This one looks really great at all! I like Elisabeth (cough)
- Challenger33
- Lieutenant General

- Posts: 726
- Joined: Wed Aug 23, 2006 3:44 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Building a legion of papercraft models.
- Contact:
Re: Pirates of the Caribbean
If it has to be tweaked a little to fit a new model, just let me knowDarth_Z13 wrote:Galactic Marine mentioned making an updated version of his Quarren with some more Davy Jones like features, don't worry Challenger, it will probably be the same skin.
- Moonwolf=SotG=
- Private First Class
- Posts: 78
- Joined: Wed Oct 25, 2006 9:23 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Deventer, Holland
- Contact:
Re: Pirates of the Caribbean
astonishing
- tsurugi13
- Lieutenant Colonel

- Posts: 543
- Joined: Mon Dec 17, 2007 6:16 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Battling the ISA menace on Helghan.
Re: Pirates of the Caribbean
looks awesome! Can't wait to dl!
- Teancum
- Jedi Admin

- Posts: 11080
- Joined: Wed Sep 07, 2005 11:42 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Indiana
Re: Pirates of the Caribbean
Looks absolutely... well
Jack Sparrow needs some work though. He looks Arabian with that hat.
Jack Sparrow needs some work though. He looks Arabian with that hat.
- Delta 47
- Jedi

- Posts: 1127
- Joined: Sun Dec 23, 2007 12:07 am
- xbox live or psn: Delta811
- Location: MI, USA
- Contact:
Re: Pirates of the Caribbean
Are the ships going to be moving? and yes I agree with Teancum Jack Sparrows skin does look a little weird and why is he wearing a hat anyway?
-
MandeRek
- Sith Master

- Posts: 2766
- Joined: Tue Oct 02, 2007 10:51 am
- Projects :: Battlefront Zer0
- xbox live or psn: No gamertag set
- Location: Ghosting around GT
- Contact:
Re: Pirates of the Caribbean
Have you seen the Pirates of the Carribean? Jack Sparrow always NEEDS his hat (and rum btw
)
- Delta 47
- Jedi

- Posts: 1127
- Joined: Sun Dec 23, 2007 12:07 am
- xbox live or psn: Delta811
- Location: MI, USA
- Contact:
Re: Pirates of the Caribbean
Yes I have seen all of them I just meant he looked a little goofy with that hat
and he wasn't wearing that hat during the last battle was he?
-
MandeRek
- Sith Master

- Posts: 2766
- Joined: Tue Oct 02, 2007 10:51 am
- Projects :: Battlefront Zer0
- xbox live or psn: No gamertag set
- Location: Ghosting around GT
- Contact:
Re: Pirates of the Caribbean
Agree... Still, you could make a nice addon .msh as hat... Also for tentacles.. Addons are soooo handy!
-
Lord Bardar
- Under watchful eyes.
- Posts: 566
- Joined: Sat Dec 08, 2007 2:32 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Zoo York
Re: Pirates of the Caribbean
give jack his jacket, or redo his body.
