Problem with Kamino Objects [Solved]

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Darth_Z13
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Problem with Kamino Objects [Solved]

Post by Darth_Z13 »

When I try to play my level I get this and the game crashes. Why?

EDIT: It's a problem with Kamino objects. Putting them in causes my world to crash. Why?

ANOTHER EDIT: OK Ace that worked but now I fall thorugh the floor? Is that due to collision?
Last edited by Darth_Z13 on Sat Jan 20, 2007 6:00 pm, edited 2 times in total.
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RE: Problem

Post by phazon_elite »

You're missing the core.lvl (localization). Check to see if everything is ok with localization then clean and munge with the Common box checked.

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RE: Problem

Post by Darth_Z13 »

No that file is from the conversion pack. My map name code is HPM.
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Post by phazon_elite »

Then maybe there is an odf problem. Unfortunately, the Mod Tool doesn't give out odf errors (unless they are things like "expecting bracket near line xyz" or stuff like that)

I deleted my original Modded Kamino (it's on SWBFfiles) and its first replacement because of an odf error in my cis side, so watch out.

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Post by Darth_Z13 »

It's a problem with Kamino objects. Putting them in causes my world to crash. Why?
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These objects may be crashing your map

Post by AceMastermind »

Darth_Z13 wrote:It's a problem with Kamino objects. Putting them in causes my world to crash. Why?
"kam_bldg_exterior_door"
and
"kam_prop_podroom_door"
both call for an animation named:
kam_prop_podroom_door
located in:
BF2_ModTools\assets\worlds\KAM\MUNGED
not having these files in your world will indeed crash your map.
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Post by Darth_Z13 »

OK Ace that worked but now I fall thorugh the floor? Is that due to collision?

EDIT
Never mind it was the object itself. It's all good now!
Yocki

Post by Yocki »

Once I used both doors on a "learning map" but forgot to add the animations. The objects were still but the map didn't crash
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Post by Darth_Z13 »

Well putting the animations in for me stopped my map from crashing so... I don't know.
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