Coruscant: Skyline[Release]
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Marth8880
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Re: Coruscant: Skyline [Two New Command Posts][8/25]
Heh, use Rebecca Black's "Friday" played backwards. 
- Cleb
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Re: Coruscant: Skyline [Two New Command Posts][8/25]
No, that would be way too scary 
@yuke: It's ok, I understand now.
@yuke: It's ok, I understand now.
- DarthD.U.C.K.
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Re: Coruscant: Skyline [Two New Command Posts][8/25]
the two new areas look really cool, good work!
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JAWSFreelao
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Re: Coruscant: Skyline [Two New Command Posts][8/25]
I'd use the instrumental version of "The Motto." by Drake. That'd be kinda cool, haha.
- jdee/barc
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Re: Coruscant: Skyline [Two New Command Posts][8/25]
Play either:
1. Light classical music (I suggest Mozart)
2. Heavy Death metal
3. some Notorious B.I.G. tracks
1. Light classical music (I suggest Mozart)
2. Heavy Death metal
3. some Notorious B.I.G. tracks
- ANDEWEGET
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Re: Coruscant: Skyline [Two New Command Posts][8/25]
I like the second idea! 
- willinator
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Re: Coruscant: Skyline [Two New Command Posts][8/25]
How about the classic one?
http://www.youtube.com/watch?v=S5PvBzDlZGs
http://www.youtube.com/watch?v=S5PvBzDlZGs
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AQT
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Re: Coruscant: Skyline [Two New Command Posts][8/25]
Haha, ten hours...
If Yuke does go this route, I think something in-universe likeJabba's Baroque Recital could work.jdee/barc wrote:Play either:
1. Light classical music (I suggest Mozart)
- Locutus
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Re: Coruscant: Skyline [Two New Command Posts][8/25]
I think that one would be perfect for a comfortable sci-fi pub: http://www.youtube.com/watch?v=vZmjsWAfn14 
- yuke5
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Re: Coruscant: Skyline [Two New Command Posts][8/25]
Thanks for all the music suggestions guys. If I manage to get my head around implementing custom music/soundstreams I'll be sure to add something to the Hotel. (It's a lot harder for me than I anticipated.)
But hey, in good news, I have implemented rotating MSH's thanks to Kino's script! I now have a Gran unit in rotation for riflemen, and a human pilot in rotation.
Gran:
Human Pilot
Oh, and I added an unlockable Mandalorian Mercenary class.
He has a very rapidly firing rifle, although it has a great deal of spread, less damage than a typical rifle, and some recoil. Up close, the gun will kill in less than a second, but at longer ranges, controlled bursts are needed to take a target down. The Mandalorian mercenary also has a pistol from his home world. It does more damage than the stock pistol, but has limited ammo and must be reloaded after every 8 shots.
Right now I'm working on a way to implement some sort of rocket trooper, and Missile Launchers aren't typically available to gangsters.
As always, your feedback is appreciated.
But hey, in good news, I have implemented rotating MSH's thanks to Kino's script! I now have a Gran unit in rotation for riflemen, and a human pilot in rotation.
Gran:
Hidden/Spoiler:
Human Pilot
Hidden/Spoiler:
Hidden/Spoiler:
Right now I'm working on a way to implement some sort of rocket trooper, and Missile Launchers aren't typically available to gangsters.
As always, your feedback is appreciated.
- Tears2Roses
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Re: Coruscant: Skyline [Gangster Side Update][8/30]
everything looks great! Except for the grans left hand...

I would either remove the hand, or at least move it in some way. Other than that great work yuke!
I would either remove the hand, or at least move it in some way. Other than that great work yuke!
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CressAlbane
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Re: Coruscant: Skyline [Gangster Side Update][8/30]
Didn't you know that the entire Gran species has messed-up left hands?
Sarcasm, of course.
Sarcasm, of course.
- Cleb
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Re: Coruscant: Skyline [Gangster Side Update][8/30]
I don't see anything wrong... Oh wait. Yeah. I agree with Tears 2 Roses. 
- TWINKEYRUNAWAY
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Re: Coruscant: Skyline [Gangster Side Update][8/30]
Man Yuke, that is some pretty beast model and skin work. It would be cool to see a sides mod form you in the future.
- yuke5
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Re: Coruscant: Skyline [Gangster Side Update][8/30]
Thankfully, Helkaan sent me links to two Gran models. I'll just plug in the other guy, and hopefully, the hands are better.
Also, I made the custom Mandalorian skin, but the human pilot was done Null_1138. I should probably just credit everybody who should be credited when I do these updates, that way undue credit isn't applied to me, and it makes it easier for me to write my credits later.
Also, I made the custom Mandalorian skin, but the human pilot was done Null_1138. I should probably just credit everybody who should be credited when I do these updates, that way undue credit isn't applied to me, and it makes it easier for me to write my credits later.
Last edited by yuke5 on Sat Sep 01, 2012 5:16 pm, edited 1 time in total.
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[Padawan]Helkaan
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Re: Coruscant: Skyline [Gangster Side Update][8/30]
I recommend reskinning a bit gran_head.tga from the second model, because it's a plain brown texture. Cool Mando skin btw!
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RevanSithLord
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Re: Coruscant: Skyline [Gangster Side Update][8/30]
So, you'd have him go the way of Luke (well Luke's right hand was the one that got cut off) because of a tiny collision like that? Harsh. :pTears2Roses wrote:Everything looks great! Except for the Gran's left hand...
I would either remove the hand, or at least move it in some way. Other than that great work yuke!
But yeah, while I don't generally care about small things like that, now that it's been pointed out it does kind of bother me a bit now. I am a bit might curious about the other model you mentioned, Yuke.
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ARCTroopaNate
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Re: Coruscant: Skyline [Gangster Side Update][8/30]
Glad you added the Mandalorian, looking good Yuke!
As for the rocket trooper, perhaps he could have some sort of jetpack rocket or wrist rocket, perhaps a stolen B2-RP Super Battle Droid? He could have some weird gangstery markings, a jet pack, wrist blaster and wrist rocket. I don't know, just an idea.
As for the rocket trooper, perhaps he could have some sort of jetpack rocket or wrist rocket, perhaps a stolen B2-RP Super Battle Droid? He could have some weird gangstery markings, a jet pack, wrist blaster and wrist rocket. I don't know, just an idea.
- yuke5
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Re: Coruscant: Skyline [Gangster Side Update][8/30]
Hmmm. Perhaps the SBD could be a special unit.
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ARCTroopaNate
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Re: Coruscant: Skyline [Gangster Side Update][8/30]
Agreed, here I go again.
Rocketeer heavymanerguyer
Human Pirate/Gangster PLEX Soldier
PLX-1 Missile Launcher
Blaster Pistol
Mines
Maybe he could have more health and energy, but be slower. I don't know, just throwing ideas out there, you can totally disregard them if they're stupid or something.
Rocketeer heavymanerguyer
Human Pirate/Gangster PLEX Soldier
PLX-1 Missile Launcher
Blaster Pistol
Mines
Maybe he could have more health and energy, but be slower. I don't know, just throwing ideas out there, you can totally disregard them if they're stupid or something.

Gran model link kindly suggested by Helkaan.

