And here is what I have been working on lately:
Wave Mode
Similar to Pandemic's "Clone Wars" 'Academy Mode' (or so I hear), wave mode is a singleplayer-only (for now) mode that pits one human player against hordes of enemies.
The player is given specific goals determined by the map, including one bonus objective (all of the following screenshots are from Death Star wave mode):
The player starts out facing only a few enemies, but after a certain amount of time, more enemies spawn. The faster the player can kill the enemies, the fewer enemies he'll have to face at once and the better his chances of survival will be.
(This will be a familiar sight):
Once the subjects of one of your objectives appear on the map, they will be made evident, like this:
A couple things to note from the previous screenshot:
-You will get a reminder when a new wave starts
-There is a timer counting down until the next wave starts (the timer on the final wave indicates time remaining to complete all objectives)
-The blue number (normally friendly reinforcement count) represents the wave # you are on. The red number represents progress towards your hidden/bonus objective
Regarding bonus objectives; if you complete a certain unstated objective, you will receive a bonus (and more difficult) wave. The Death Star's bonus wave includes an objective to defeat the Emperor:
Note that this is not always easy:
Hopefully this will add some fun and challenging singleplayer content to a game mostly based around multiplayer. More to come.