Angle of sky object

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modmaster13
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Angle of sky object

Post by modmaster13 »

Hey how would I change the angle of this sky object? It is a moon.
Hidden/Spoiler:
DomeModel()
{
Geometry("sky_yav2_moon");
Offset(28.0);
MovementScale(0.995);
}
AQT
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Re: Angle of sky object

Post by AQT »

Angle? You mean its position in the skydome? That has to be done in XSI or a modeling program. The best you can do is translate it along the y-axis using the Offset value or choose another sky object that is in the position you want.
THEWULFMAN
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Re: Angle of sky object

Post by THEWULFMAN »

Its really great to make skydome objects in blender. Thats how I made my tatooine moons.
modmaster13
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Re: Angle of sky object

Post by modmaster13 »

THEWULFMAN wrote:Its really great to make skydome objects in blender. Thats how I made my tatooine moons.
Do you have a pic?
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Re: Angle of sky object

Post by THEWULFMAN »

modmaster13 wrote:
THEWULFMAN wrote:Its really great to make skydome objects in blender. Thats how I made my tatooine moons.
Do you have a pic?

Pic of what? Ingame? In Blender? If ingame then here
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modmaster13
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Re: Angle of sky object

Post by modmaster13 »

OMG can I please have that for my Rhen Var: Church map? Pleaze?! :bowdown: :bowdown: :bowdown:
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