SWBF Series Model Showcase Thread v4.0
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Lephenix
Re: SWBF Series Model Showcase Thread v4.0
Ok , but i will stay on that texture ^^ .
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Labj
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Re: SWBF Series Model Showcase Thread v4.0
Neyo´s helmet:
I dont know why the left side looks darker.
Credits: Icemember for the crest.
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Credits: Icemember for the crest.
- RC-1192
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Re: SWBF Series Model Showcase Thread v4.0
Very nice job on that helmet

- CodaRez
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Re: SWBF Series Model Showcase Thread v4.0
U probably forgot to weld the dividing line between the 2 sides of the helmetLabj wrote:Neyo´s helmet:
I dont know why the left side looks darker.
Credits: Icemember for the crest.
And, uh, mind pointing out the differences?
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Labj
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Re: SWBF Series Model Showcase Thread v4.0
Fixed the helmet:
And the difference:
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- DarthD.U.C.K.
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Re: SWBF Series Model Showcase Thread v4.0
what do all these wird edges on the mouth mean?
- Battleffront_Conquer
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Re: SWBF Series Model Showcase Thread v4.0
I have the same question, to me it looks like a waste of triangles
- Eggman
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Re: SWBF Series Model Showcase Thread v4.0
KotOR heavy pistol:
Texture is from the stock Imperial pistol.
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- Sky_216
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Re: SWBF Series Model Showcase Thread v4.0
CIS rocket launcher rack for a base/armoury. Texture scratchmade except for the rocket launchers, obviously.
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- Fiodis
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Re: SWBF Series Model Showcase Thread v4.0
So judging from the wireframe, one rocket box is full and the other two are empty? 
Jk, it looks good.
Jk, it looks good.
- Sky_216
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Re: SWBF Series Model Showcase Thread v4.0
Yep, full of half rockets (saves on polys, not so useful when they're fired).Fiodis wrote:So judging from the wireframe, one rocket box is full and the other two are empty?![]()
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fiddler_on_the_roof
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Re: SWBF Series Model Showcase Thread v4.0
wow, rocket launcher rack!! it looks really good
nice neyo helmet too
nice neyo helmet too
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FragMe!
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Re: SWBF Series Model Showcase Thread v4.0
The latest in my series of I don't know why I am making these because I have no map intended for them models. I present the Imperial Assault Gunboat. Difference with this one is I am going to try and do the texture without totally relying upon the ambient occlusion map. I know there is not much there so far but I think the window turned out okay.
Oh and yes the wings fold for landing, both the lower and upper ones.

Bigger view (updated)
Oh and yes the wings fold for landing, both the lower and upper ones.

Bigger view (updated)
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Caleb1117
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Re: SWBF Series Model Showcase Thread v4.0
Oh ho ho, I loved those things!FragMe! wrote:The latest in my series of I don't know why I am making these because I have no map intended for them models. I present the Imperial Assault Gunboat. Difference with this one is I am going to try and do the texture without totally relying upon the ambient occlusion map. I know there is not much there so far but I think the window turned out okay.
Oh and yes the wings fold for landing, both the lower and upper ones.
*Snip*
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Nice job, and good luck on the texture, it looks pretty good so far.
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fiddler_on_the_roof
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Re: SWBF Series Model Showcase Thread v4.0
nice shuttle FragMe!! I like the wing design.Caleb1117 wrote:Oh ho ho, I loved those things!FragMe! wrote:The latest in my series of I don't know why I am making these because I have no map intended for them models. I present the Imperial Assault Gunboat. Difference with this one is I am going to try and do the texture without totally relying upon the ambient occlusion map. I know there is not much there so far but I think the window turned out okay.
Oh and yes the wings fold for landing, both the lower and upper ones.
*Snip*
Bigger view (updated)Hidden/Spoiler:
Nice job, and good luck on the texture, it looks pretty good so far.
- sim-al2
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Re: SWBF Series Model Showcase Thread v4.0
Nice pistol Eggman. It looks a little flat on the side near the back though. Could you add a little more detail to it?
Wow sky that's a cool little prop.
Shuttle looks great Fragme!
Wow sky that's a cool little prop.
Shuttle looks great Fragme!
- Eggman
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Re: SWBF Series Model Showcase Thread v4.0
I was thinking about it. When I did the UVs for that section I was surprised to find that just applying the entire texture from the Imperial scout pistol actually looked really good and added a lot of detail. Putting some of those details into the actual shape of the model wouldn't hurt, though.sim-al2 wrote:Nice pistol Eggman. It looks a little flat on the side near the back though. Could you add a little more detail to it?
- sim-al2
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Re: SWBF Series Model Showcase Thread v4.0
I thought it sorta looked exactly like one of those textures... 
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ForceMaster
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Re: SWBF Series Model Showcase Thread v4.0
Nice model my friend.FragMe! wrote: Bigger view (updated)Hidden/Spoiler:
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Re: SWBF Series Model Showcase Thread v4.0
Okay, I've learned a lot about Blender and wanted to make a good model. I thought that a pallet would be a good model, and if mine turned out alright I could release it. So, here is my first Blender model that I have posted in this topic.

Wire

Questions or comments? Please tell me if there's something to be improved on. My next step is UVing it and then texturing it.
Wire
Questions or comments? Please tell me if there's something to be improved on. My next step is UVing it and then texturing it.



