Mos Eisley Spaceport beta release

New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version

Moderator: Moderators

Locked
User avatar
Rends
Sith
Sith
Posts: 1278
Joined: Fri Oct 15, 2004 6:34 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Germany
Contact:

Mos Eisley Spaceport beta release

Post by Rends »

Hi guys,
here is the download link to the beta v.1

http://files.filefront.com//;7954814;;/

Importand:

Conquest won´t work online. If you want to play conquest online choose 2flags.
This is the conquest mode but without locals wich should work online too!


Enjoy,
Rends

current bug list (January 26):

- Wall collision bug at Spaceport 94
- roof collsion bugs on small spaceports
- Bantha and Dewback collsion bugs
- falcon radar dish untextured
- A few people report major lag for a short time while playing in the centre of the map
- underground level needs shadows
- terraintexture appear blocky on some areas
- Speeders needs correct collision models
- box missing texture

Working Download link:
http://files.filefront.com/Rends+Mos+Ei ... einfo.html
Last edited by Rends on Fri Jul 06, 2007 4:57 pm, edited 3 times in total.
Darth_Z13
Jedi High Council
Jedi High Council
Posts: 2275
Joined: Sat Jun 17, 2006 9:51 am
xbox live or psn: Xanthius Wylon
Location: Canada

RE: Mos Eisley Spaceport beta release

Post by Darth_Z13 »

YAY! Downloading now! Any big bugs we should know about?
DarthMan

RE: Mos Eisley Spaceport beta release

Post by DarthMan »

YEAH!!!!!!!!!!(wait is this the big announcentment, I think it is but I don't want to post stupidly). But if it is freakin sweet. Dled now.
wierd165

RE: Mos Eisley Spaceport beta release

Post by wierd165 »

great map! this is just gettin better and better with BF2..............
{WRL}Bly

RE: Mos Eisley Spaceport beta release

Post by {WRL}Bly »

Yay! Its out. I was beggining to lose hope of it coming out soon because of something else...
Elmo
Field Commander
Field Commander
Posts: 962
Joined: Wed Nov 08, 2006 5:13 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Elmo »

*takes a deep breath* :D can't wait to play!
User avatar
arty
Rebel Sergeant
Rebel Sergeant
Posts: 190
Joined: Tue Sep 12, 2006 10:17 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: USA
Contact:

Post by arty »

*SCREAMS UNCONTROLABLY LOUD AN STOPS WHEN HEAD BURSTS AND THEN GETS PATCHED UP AND CLICKS DOWNLOAD* Yay!
Ateas

Post by Ateas »

:?: The file info section says that there hasn't been any downloads yet.
EGG_GUTS
Master Bounty Hunter
Master Bounty Hunter
Posts: 1626
Joined: Thu Dec 07, 2006 7:38 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: CANADA!

Post by EGG_GUTS »

BOOYA *dies* *comes back to life just to play level* YES I'm getting this one
Penguin
Jedi Admin
Jedi Admin
Posts: 2541
Joined: Sun Mar 05, 2006 12:00 am
Location: Australia

Post by Penguin »

Awsome, lets see how much better then the alpha this is :P
{WRL}Bly

Post by {WRL}Bly »

I played it, loved it then played it again and loved it more. Anyway cool map! Though what made me frusterated is that the Citizens knew I was coming to steal their speeder and the drove away faster than I can drive...
Darth_Z13
Jedi High Council
Jedi High Council
Posts: 2275
Joined: Sat Jun 17, 2006 9:51 am
xbox live or psn: Xanthius Wylon
Location: Canada

Post by Darth_Z13 »

Absolutely amazing! It's brilliant! The speeders and the units and the citizens.... WOW.
Ateas

Post by Ateas »

Very well done map. I like the new models.

But a major bug: Halfway through the level, I suddenly experienced a severe "lag attack" that slowed the game so much it took a minute and a half to get to the menu, and another minute to exit.
Razgriz

Post by Razgriz »

Whooo! Cant wait to play it
Spacerocker

Post by Spacerocker »

Downloading now. Oh I can't wait!
Last edited by Spacerocker on Mon Jan 22, 2007 11:51 pm, edited 1 time in total.
Elmo
Field Commander
Field Commander
Posts: 962
Joined: Wed Nov 08, 2006 5:13 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Elmo »

awesome, just awesome, the models are incredible and really add to the feel of the map :P
DeathRow
Master Bounty Hunter
Master Bounty Hunter
Posts: 1561
Joined: Fri Feb 24, 2006 5:55 am
Projects :: None.
Games I'm Playing :: Life
xbox live or psn: No gamertag set
Location: Aussieland.

Post by DeathRow »

*Dances intill my legs pop off* *Crawls to download link* YEAH!!!

EDIT!- NO!!!! IT CRASHES ON EVERY GAMEMODE I PLAY! Is the .Rar file supposed to only have data and addme script without the MOS folder, cause I had to make a new folder called MOS and place the contents inside. Help?
Protector_Pulch

Post by Protector_Pulch »

Yay! Finally out. But Filefront hates me. I can't download. And I get this funny text for more than 70 pages:
§cË忳9'$ÿ 8†,ÞKÿ®ržŒà@Ë0þ–ˆpR‡¼8 àr-ÇÙMô³ïNÛʾ¼…ÇXKù?•TE™ƒÖ÷Á~r85i¬ïg¬h{ çì ü{Ú h©ŠÜñ æ«Ø—Šœ(C]¬Ò1ÓœÇ2øß,¹ånplF¸þü{#Qræ…;l)&)í·–©F©ö\”ô—ìûpCí¬¨–-§íÿl@_Ήð¬ÒÜvϹ=ßö «ÎÙtþ7Û 5)’Ö­I1£Æ Ô}H%Ú¬ü­ _°ChéâïÅØ—ü¢ œ’7Uš.ÌNˆÉ?Ï©˜ˆ¤ET"| ‡%ßA#2 K%WH® {’2¬Aí /¥È£ ´>òI…§€%ä jâ9n©O‘úrì‹ì ð»4ìÅ8öB”QÚ­OÐ3¡ ¸¦õ)‡¿Ñhë“÷¡Á ’…W«‘Ÿ5†ÑféŽ<ÄØÐXÊ4=͈4ùÄ;ѐÁs–+h 5)©²€þi åq1#Ýœó^ôƒqÈ©„Õo²MÀZúZ£éåp cû»ÆŒèÏõ°m¸Ú²…N Eê,ýnÉÍ@í(GÍ©F®” [°Ç¢²Ê““‰1‹Ó¢@÷Žf=pY´òpnyDü¢VÅhæ–rLmòN¬>Ö(÷‰ØIß/õ\אÿdÜ”½˜=DŽÒ‡çׯ÷É…åOåØ|hÕU¿Û^탨4[Q ÕȾÛ_?fT™ð0’f£W"cT%ï/•Y{)]Ž++EÙO—Œgb4ã§Òñ×?b¸^T£í—¨Ü5óç| Î ¡¤Ö¶jc×r *¯$ܵ2–ëx›x֝·êFb¾P'`^žØ®•‹ra°äQÜK¤!²Œ,Ìͨä]7n3$, ýœm4©eãå–B¥óɝëì܆È~©\íì;Ëu…t.^Ë ½†¾¿Ÿ¹vs,ÆÀÏåVÃñ{x} Î ¹°nf¤Èn¡œWÚ>£òw/fæ6PKÜá0ÔËlʦ{»ÄâôfÒ6嬘Šòæíëv7>|¹MFŒ…®å¯ºý½Hô„TÎtqV8uP¾L©HTØ|>}hÎgm Á/râ×Vµþ”‹ûE/ïُ^†ÖÒ9EÐåÙ4þn·ÔŸl–xÒç7Ûº„FafÆv_µ½|’€·ÿl{;øîþ_lkÁOðß_±­¾‡€¤Þ¶&øžþ£K¶•áÀ÷ð—m«ÂOð /ØV„ß[À÷¸h{«qø$– à_îP¢q] î'®c¬Iš.¼
User avatar
trainmaster611
Sith Lord
Sith Lord
Posts: 1779
Joined: Thu Aug 24, 2006 5:22 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Building a railway to Coruscant
Contact:

Post by trainmaster611 »

Cool, so you released it when I'm grounded :lol:
Spacerocker

Post by Spacerocker »

"a compand post is now under imperial control"

Me: "Wha? Oh yeah. I'm suposed to be fighting. They're shooting at us, right? Stupid Imperials. Sorry sir, I got distracted looking at all the beautiful docking bays and bulding interiors and in depth detailed textures of the ground and I kinda got lost cause this place is so big and you need a jet pack to regain your barrings and know where you are. And I kinda got distracted by the amazing ships taking off and landing. Then I tried checking out these hot Twilick chicks but they kept driving away from me. Oh, and I saw two cool droids I wanted for Christmas.

Sorry sir. Back to destoying the Empire."

Simply beautiful map Rends. Great skins as well. They're dirty, but not too dirty. I feel like I'm in Mos Eisely. Not just playing it.
It took me forever to find Docking Bay 94, even thought it's a comand post. lol
My only suggestion for improvment is Luke and Obi-wan with R2 and 3PO in the back as non-playble citizens driving around in their speeder. :P
Keep up the good work.
Locked