All-Purpose Request Thread (Take 3)
Moderator: Moderators
-
Executer94
- Major

- Posts: 504
- Joined: Fri May 01, 2009 7:45 am
- Location: Chalmuns Cantina
Re: All-Purpose Request Thread (Take 3)
Could someone just cut some "doors" or just cut something away for a door where you can walk
trough in the hanger of the IH and all venators hangers.
I have the Permission of Dragonum.
trough in the hanger of the IH and all venators hangers.
I have the Permission of Dragonum.
-
fiddler_on_the_roof
- 1st Lieutenant

- Posts: 460
- Joined: Wed Nov 12, 2008 5:28 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Re: All-Purpose Request Thread (Take 3)
can someone texture a ship in XSI for me?
thanks
thanks
-
Deviss
- Master of the Force

- Posts: 3772
- Joined: Tue Aug 12, 2008 7:59 pm
- Projects :: Clone Wars Extended
Re: All-Purpose Request Thread (Take 3)
i was very busy and so sorry to all, now i take request , ideas and if anyone need help hex editing or with new models 
- Fiodis
- Master of the Force

- Posts: 4145
- Joined: Wed Nov 12, 2008 9:27 pm
- Projects :: Rannoch + Tientia + Tools Programming
Re: All-Purpose Request Thread (Take 3)
Deviss, this may be a bit tricky, but would it be possible for you to hex Sidious's robe, Dooku's (or Vader's) cape, and/or Anakin's cloak into seperate msh files, just as MODL chunks, all ready for inserting? Bit different from your usual job, I know; I'm asking if you can hex some modl chunks halfway so we could easily insert them.
- CodaRez
- Field Commander

- Posts: 940
- Joined: Mon May 25, 2009 6:49 am
- Projects :: I would like one.....
- Location: Ride around the world! And I won't give you anything :P
Re: All-Purpose Request Thread (Take 3)
Anyone mind uploading the luke and boba fett skins without the checkerboard(alpha layer)?
-
AQT
- Gametoast Staff

- Posts: 4910
- Joined: Sat Nov 03, 2007 4:55 pm
- Location: SoCal, USA
Re: All-Purpose Request Thread (Take 3)
Here you go: http://www.filefront.com/14776337/Stock ... Layer.zip/
Be sure to check out the GIMP video tutorial in the FAQ thread that shows you how to remove alpha layers.
Be sure to check out the GIMP video tutorial in the FAQ thread that shows you how to remove alpha layers.
- CodaRez
- Field Commander

- Posts: 940
- Joined: Mon May 25, 2009 6:49 am
- Projects :: I would like one.....
- Location: Ride around the world! And I won't give you anything :P
Re: All-Purpose Request Thread (Take 3)
Thnx buddy.AQT wrote:Here you go: http://www.filefront.com/14776337/Stock ... Layer.zip/
Be sure to check out the GIMP video tutorial in the FAQ thread that shows you how to remove alpha layers.
(but the tut seems a bit hard to follow, and I am not sure if I got the right one, got a link?)
(the one I have explains how to add alpha layers...
- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: All-Purpose Request Thread (Take 3)
to get rid of the alphachannel open and save them with a program that doesnt recognizes them (like older versions of irfanview) when you are doen editing them you have to give them the alphalayer back this is explained in the tutorial AQT linked
-
Deviss
- Master of the Force

- Posts: 3772
- Joined: Tue Aug 12, 2008 7:59 pm
- Projects :: Clone Wars Extended
Re: All-Purpose Request Thread (Take 3)
i can hex edit easlly but already don't know why the capes result floating , Mav said because i forgot add COLL section but i added it anyway float, anyway i am learning to make Cloth in xsi i hope soon my ownsFiodis wrote:Deviss, this may be a bit tricky, but would it be possible for you to hex Sidious's robe, Dooku's (or Vader's) cape, and/or Anakin's cloak into seperate msh files, just as MODL chunks, all ready for inserting? Bit different from your usual job, I know; I'm asking if you can hex some modl chunks halfway so we could easily insert them.
- giftheck
- Droid Pilot Assassin

- Posts: 2218
- Joined: Mon Jan 19, 2009 5:58 pm
- Projects :: Star Wars Battlefront Anniversary
Re: All-Purpose Request Thread (Take 3)
Can somebody hex-edit Anakin's cloak onto the Starkiller model in the BFX assets?
-
Darth_Squoobus
- General

- Posts: 760
- Joined: Mon Aug 03, 2009 3:21 am
- Projects :: No Mod project currently.
- Location: over the hills and far away
Re: All-Purpose Request Thread (Take 3)
I might be able to, but it's a bit risky.Executer94 wrote:Could someone just cut some "doors" or just cut something away for a door where you can walk
trough in the hanger of the IH and all venators hangers.
I have the Permission of Dragonum.
- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: All-Purpose Request Thread (Take 3)
this will require to reapply all textures...
-
Recon Trooper
- Command Sergeant Major

- Posts: 285
- Joined: Fri Sep 11, 2009 5:36 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Muhamid Ant Farm ???
- Contact:
Re: The MOD/MAP Idea thread
It would be an awesome idea if someone could make a acid trooper/hazard trooper from JKA.
Here's a pic for the hazard trooper-
And also a blaze trooper-
Here's a pic for the hazard trooper-
Hidden/Spoiler:
Hidden/Spoiler:
- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: All-Purpose Request Thread (Take 3)
delta 1035 made a blazetrooperskin for the clonecommando some time ago..
- Super_Clone
- High General

- Posts: 803
- Joined: Sat Jul 12, 2008 7:58 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Florida
Re: All-Purpose Request Thread (Take 3)
Can someone please model the Heavy Trooper's helmet onto the HD PH1 please?
-
Recon Trooper
- Command Sergeant Major

- Posts: 285
- Joined: Fri Sep 11, 2009 5:36 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Muhamid Ant Farm ???
- Contact:
Re: All-Purpose Request Thread (Take 3)
Can anyone help me make a AFL footy model to replace the thermal detonator.
Its for my AFL map.
heres a pic-
Its for my AFL map.
heres a pic-
Hidden/Spoiler:
- Master of Stickmen
- Sergeant Major

- Posts: 233
- Joined: Wed Mar 25, 2009 3:59 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: In your ear, pretending to be that voice in your head you call your "concience".
Re: All-Purpose Request Thread (Take 3)
Still looking for a scout trooper halo reskin. Just a quick reminder if you happen to know where to get one, because I don't
- giftheck
- Droid Pilot Assassin

- Posts: 2218
- Joined: Mon Jan 19, 2009 5:58 pm
- Projects :: Star Wars Battlefront Anniversary
Re: All-Purpose Request Thread (Take 3)
Could somebody make the Force Pike-saber for the Shadow Guard?
- CodaRez
- Field Commander

- Posts: 940
- Joined: Mon May 25, 2009 6:49 am
- Projects :: I would like one.....
- Location: Ride around the world! And I won't give you anything :P
Re: All-Purpose Request Thread (Take 3)
Anyone got more screenies of these guys?:
Preferably from different angles, more close up
but I more importantly want a picture of their backs.
Hidden/Spoiler:
but I more importantly want a picture of their backs.
- giftheck
- Droid Pilot Assassin

- Posts: 2218
- Joined: Mon Jan 19, 2009 5:58 pm
- Projects :: Star Wars Battlefront Anniversary
Re: All-Purpose Request Thread (Take 3)
I thought I did the first two in my Main Play Mod in BF1? The assets have been released for them.




