SEPARATIST CRUISER: SABOTAGE V1.0 TO BE RELEASED ON THE 24TH
Moderator: Moderators
-
BeBop
Yeah the turrets were the standard white 'no texture' texture.
Nice work on the Assault droid, though whether or not it's head is supposed to float, it looks weird. I like the shield as well as the way it functions, though it seems a little easy to win if you use them. (I mean, the Player character runs in and guns the republic down. You just run around their CP and shoot all those you see and just stay alive as long as you can and neutralize the CP. then the CIS storm the place.
The new halls you added are... interesting, but what point do they have? The bots don't use them, and there aren't any CPs to be captured over there.
Nice work on the Assault droid, though whether or not it's head is supposed to float, it looks weird. I like the shield as well as the way it functions, though it seems a little easy to win if you use them. (I mean, the Player character runs in and guns the republic down. You just run around their CP and shoot all those you see and just stay alive as long as you can and neutralize the CP. then the CIS storm the place.
The new halls you added are... interesting, but what point do they have? The bots don't use them, and there aren't any CPs to be captured over there.
-
Chamboozer
- Rebel Colonel

- Posts: 604
- Joined: Sat Apr 16, 2005 4:57 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
-
RDST
-
Chamboozer
- Rebel Colonel

- Posts: 604
- Joined: Sat Apr 16, 2005 4:57 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
-
CarbineImpulse
Excellent map Cham, great weapons, great fun! just a couple of things that need ammending though, The emp clone's arm when in first person is still yellow (i assume you use clone pilot) as opposed to green. And lastly you need to add a death region as I just took a great long old walk in outer space, same as dipstick555. As a droid this enables you to walk round to the clones spawn point, stand by the wall and just take the CP. apart from those couple of things it really is an excellent map 
-
Lord-Bandu
-
Delta_57_Dash
- Jedi

- Posts: 1187
- Joined: Fri Jun 10, 2005 2:46 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
-
CarbineImpulse
-
Delta_57_Dash
- Jedi

- Posts: 1187
- Joined: Fri Jun 10, 2005 2:46 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
