On the SWBF Modding Tutorial in the advanced section under "tips and tricks 1" in the part called "Understanding the SKY.lua file."
it mentions
FarSceneRange - and then shows the 2 top pictures for a reference (unfortunately the "read my first post" reference the author mentions is not part of the tut)

The top picture says its set at a high setting of 5000 and "The terrain blends out to white much earlier. Doesn´t look realistic"
and the picture below says its set at a low 500 and "Looks much better but it´s something to low because it´s transparent before it shows up correctly." However in the sky file, FarSceneRange; has 2 numbers in front of it:
SkyInfo()
{
ObjectVisibility(40.000000, 80.000000, 1600.000000);
FogColor(252, 252, 252);
FogRange(0.000000, 3000.000000);
...
FarSceneRange(450.000000, 1000.0);
}
What number is the tut referring to (first or second)? [OR] What number would i adjust so objects appear from further away? for example if I am flying... I want the objects (buildings) I am approaching to appear from further away, is that what the tutorial means?
I adjusted both with what seemed like little to no results







