Rends Tatooine Mos Eisley Announcement

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

Moderator: Moderators

Post Reply
User avatar
Teancum
Jedi Admin
Jedi Admin
Posts: 11080
Joined: Wed Sep 07, 2005 11:42 pm
Projects :: No Mod project currently.
Games I'm Playing :: Destiny
xbox live or psn: No gamertag set
Location: Indiana

Post by Teancum »

?? I don't see any glitches there.
User avatar
Epena
Old School Staff
Posts: 1176
Joined: Fri Oct 21, 2005 2:33 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Epena »

Can't you tell? The speeder's front is (omg!!) going through a wall. :P
User avatar
Galactic_Marine
Command Sergeant Major
Command Sergeant Major
Posts: 297
Joined: Sat Oct 14, 2006 8:47 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Galactic_Marine »

umm....I think there is an opening where the speeder is going through...like in a garage
PvtParts
Jedi
Jedi
Posts: 1001
Joined: Mon Apr 03, 2006 9:12 pm
Projects :: No Mod project currently.
xbox live or psn: No gamertag set
Location: plundering yer booty

Post by PvtParts »

Hard to tell. Screenies look good. Can't wait to see more of this map.

If the speeder was going through the wall I would think it wouldn't be considered a minor bug, simply because of its affect on gameplay.

Where you talking about how the model/texture curves? Or how there is a matt color section inbetween the two textures of the framing for the opening?

These are the only two possible issues I noticed with that screen, neither of which are big deals at all.
Penguin
Jedi Admin
Jedi Admin
Posts: 2541
Joined: Sun Mar 05, 2006 12:00 am
Location: Australia

Post by Penguin »

nah, its the speeders collision going through the wall :p
PvtParts
Jedi
Jedi
Posts: 1001
Joined: Mon Apr 03, 2006 9:12 pm
Projects :: No Mod project currently.
xbox live or psn: No gamertag set
Location: plundering yer booty

Post by PvtParts »

Ah...in that case forget what I just said.
Protector_Pulch

Post by Protector_Pulch »

Holy...this city looks awesome. It's so accurate !
As to this "glitch-or-not-issue": Why don't we ask Trainmaster ? He should know.

PS:
Yes, the civilians really need to get rid of their cutters...If you don't know who to do this, ask Archer01 aka Theodranis.
Penguin
Jedi Admin
Jedi Admin
Posts: 2541
Joined: Sun Mar 05, 2006 12:00 am
Location: Australia

Post by Penguin »

Its not a glicth. Its a bug :p


use the bothans invisible weapon msh instead of the cutters?
Protector_Pulch

Post by Protector_Pulch »

Penguin wrote:Its not a glicth. Its a bug :p


use the bothans invisible weapon msh instead of the cutters?
There are no bugs. There are only unwanted features.
-and-
No, it would still look like they were holding a weapon in their hands.
DeathRow
Master Bounty Hunter
Master Bounty Hunter
Posts: 1561
Joined: Fri Feb 24, 2006 5:55 am
Projects :: None.
Games I'm Playing :: Life
xbox live or psn: No gamertag set
Location: Aussieland.

Post by DeathRow »

Man, this looks like it is excatly from the movie. Well Done.
User avatar
Rends
Sith
Sith
Posts: 1278
Joined: Fri Oct 15, 2004 6:34 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Germany
Contact:

Post by Rends »

2 things:
Speeders doesn´t have an accurate collision model yet. Will be fixed in the final.
In the last version (on my HD only ;) ) Locals don´t wear fusion cutters anymore.
Penguin
Jedi Admin
Jedi Admin
Posts: 2541
Joined: Sun Mar 05, 2006 12:00 am
Location: Australia

Post by Penguin »

I got an idea! Lightsaber animations with the bothans stealth msh so it looks like their walking around normally :P
Razgriz

Post by Razgriz »

Or you could do what Archer did and use darth vader animations
User avatar
trainmaster611
Sith Lord
Sith Lord
Posts: 1779
Joined: Thu Aug 24, 2006 5:22 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Building a railway to Coruscant
Contact:

Post by trainmaster611 »

Then they will be walking around like retards :lol: and Penguin is right. The speeder is going through the wall (the AI did that not me :roll: ). And I sent the PM to Rends about the glitch about a month or two ago :wink:
Elmo
Field Commander
Field Commander
Posts: 962
Joined: Wed Nov 08, 2006 5:13 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Elmo »

i guess this is a bit late but trainmaster... when did you become a beta tester for this map???!!
PvtParts
Jedi
Jedi
Posts: 1001
Joined: Mon Apr 03, 2006 9:12 pm
Projects :: No Mod project currently.
xbox live or psn: No gamertag set
Location: plundering yer booty

Post by PvtParts »

They don't walk around like retards. In Archer01's Operation FM map, they looked fine running back and forth, and they had nothing in their hands. I'd talk to him about it. I think all it takes is calling for a msh that doesn't exist (for the weapons msh file)
User avatar
Dohnutt
Hoth Battle Chief
Hoth Battle Chief
Posts: 3248
Joined: Sun Aug 20, 2006 9:25 am
Contact:

Post by Dohnutt »

@PvtParts - Yeah, same here. I'd also like to talk to Archer01 about that to see what he did... :) I wanna use it for my map.

@trainmaster611 - guh... buh... gah... huh... *slaps self* :shock: Wow. Those pics are... Wow.
User avatar
trainmaster611
Sith Lord
Sith Lord
Posts: 1779
Joined: Thu Aug 24, 2006 5:22 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Building a railway to Coruscant
Contact:

Post by trainmaster611 »

PvtParts wrote:They don't walk around like retards. In Archer01's Operation FM map, they looked fine running back and forth, and they had nothing in their hands. I'd talk to him about it. I think all it takes is calling for a msh that doesn't exist (for the weapons msh file)
They look like Zombies! :shock:

Btw, if I have time I might be able to get in a freecam shot of the entire city

@Elmo: About three months ago :wink: I'm not sure you were even here when Rends sent out the offer :lol:

PICTURES:

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image
User avatar
trainmaster611
Sith Lord
Sith Lord
Posts: 1779
Joined: Thu Aug 24, 2006 5:22 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Building a railway to Coruscant
Contact:

Post by trainmaster611 »

In case you all didn't notice, I put pictures up! :roll:
Elmo
Field Commander
Field Commander
Posts: 962
Joined: Wed Nov 08, 2006 5:13 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Elmo »

yeah i noticed.













































:shock: :shock: :shock: :shock: Oh my gosh!!! That is so realistic!!!! Can't wait for this one.... (BTW, nice screens trainmaster :wink: )
Post Reply