custom flyer not using all firepoints [solved]

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kinetosimpetus
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custom flyer not using all firepoints [solved]

Post by kinetosimpetus »

watch the vid EDIT : Video removed
Image
you can see (maybe?) that one of the left wingtip cannons is not being used (if not, trust me it isn't)

the part of the odf that deals with weapons and stuff
Hidden/Spoiler:
[code]


WEAPONSECTION = 1
WeaponName = "imp_weap_fly_tieinter_cannon"
WeaponAmmo = "0"

AimerNodeName = "hp_fire_upper_right"
AimerYawLimts = "-90 90"
AimerPitchLimts = "-90 90"
NextAimer = "-"
AimerNodeName = "hp_fire_upper_left"
AimerYawLimts = "-90 90"
AimerPitchLimts = "-90 90"
NextAimer = "-"
AimerNodeName = "hp_fire_lower_right"
AimerYawLimts = "-90 90"
AimerPitchLimts = "-90 90"
NextAimer = "-"
AimerNodeName = "hp_fire_lower_left"
AimerYawLimts = "-90 90"
AimerPitchLimts = "-90 90"







WEAPONSECTION = "2"
WeaponName ="imp_weap_fly_tielaigrek_ptorpedo"
WeaponAmmo = "0"

AimerNodeName = "hp_fire_body_left"
AimerYawLimts = "-90 90"
AimerPitchLimts = "-90 90"
NextAimer = "-"
AimerNodeName = "hp_fire_body_right"
AimerYawLimts = "-90 90"
AimerPitchLimts = "-90 90"

//BOMBADIER
//------------
FLYERSECTION = "TURRET1"
PilotType = self
VehiclePosition = "common.vehiclepositions.copilot"
//CockpitTension = "30"
ForceMode = "1"
//FirstPerson = "IMP\impsccam;imp_1st_cockpit_securitycam"
FirstPersonFOV = "48"
PCPitchRate = 8.0
//PitchFilter = 2.0
TurnRate = 2.5
//TurnFilter = 10.75


//COMMENTED OUT CAMERA NODE BECAUSE IT WAS CRASHING PS2


//TurretNodeName ="camera_node"

PitchLimits = "-20 20"
YawLimits = "-20 20"

AimerNodeName = "hp_fire_cockpit_left"
AimerPitchLimts = "-20 20"
AimerYawLimts = "-20 20"
NextAimer = "-"
AimerNodeName = "hp_fire_cockpit_right"
AimerPitchLimts = "-20 20"
AimerYawLimts = "-20 20"


EyePointOffset = "0.0 3.3 4.0"
MountPos = "0.0 0.0 0.0"


TrackCenter = "0.0 0.0 0.0"
TrackOffset = "0.0 0.0 20.0"
//TrackCenter = "0.0 4.0 0.0"
//TrackOffset = "0.0 0.0 6.0"

ForceMode = 1

TiltValue = "-10.0"

WEAPONSECTION = "1"
WeaponName ="imp_weap_fly_tiefighter_sc_cannon"
WeaponAmmo = "0"


[/code]
is anything set up wrong in the odf? (i know the model is fine)
Last edited by kinetosimpetus on Mon Jul 27, 2009 10:43 pm, edited 2 times in total.
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Maveritchell
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Re: custom flyer not using all firepoints

Post by Maveritchell »

kinetosimpetus wrote:is anything set up wrong in the odf? (i know the model is fine)
The odf is fine, if there is a problem it is likely with the model.
kinetosimpetus
Imperial Systems Expert
Imperial Systems Expert
Posts: 2381
Joined: Wed Mar 25, 2009 4:15 pm
Projects :: A secret project
Games I'm Playing :: Warframe STO

Re: custom flyer not using all firepoints

Post by kinetosimpetus »

yeah, i thought the odf looked right, since the stock flyers look the same, and i've double, checked the model, all the hp's seem to be set up right

wait, the upper left is the only one rotated 180 degrees for some unknown reason...

i'll fix that and test it again

EDIT: yes! that was it. it works now
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