I need some help here. I have 2 questions:
How can I make that (ex.) I blow up the Life Support Systems of a ISD, and then when you enter the ship you will lose health as long you don't get into a fighter.
and
How can I make sure that bots don't look tru the smoke of my smoke grenade?
Thx in advance,
MS
2 Questions concerning space battles
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MasterSkywalker
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darthtrogsasea
RE: 2 Questions concerning space battles
um the life support thingy make sure it donst hrut droids (may seem unbalcke bu its mor realist)
sry for baaf post but i just drack 3 win coloers
sry for baaf post but i just drack 3 win coloers
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Schizo
Re: RE: 2 Questions concerning space battles
... In English, please.darthtrogsasea wrote:um the life support thingy make sure it donst hrut droids (may seem unbalcke bu its mor realist)
sry for baaf post but i just drack 3 win coloers
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RAymo
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RE: Re: RE: 2 Questions concerning space battles
im sure hes trying to say:
um the life support thingy make sure it doesnt hurt the droids (may seem unbalanced but its more realistic)
sry for bad post but i just drank 3 wine coolers
- [RDH]Zerted
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RE: Re: RE: 2 Questions concerning space battles
When the lift support gets destroyed, enable a damage region that surrounts the entire area. Set the damage region to only hurt units, not vehicles. When the units enter the vehicles, they should be safe.
No one has figured out that gernade question yet.
No one has figured out that gernade question yet.
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PvtParts
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RE: Re: RE: 2 Questions concerning space battles
Well, I know this is just throwing common sense (chances of me revealing some helpful secret...) out there, but BF2 does have support for maps that have foggy/dark atmosphere, placing the AI under a edited..AI. So my question is, would it be possible to associate a smoke grenade "region" with this setting.
Hence, when entering the "region" that applies to any smoke grenade, the AI take on the new format. Upon leaving the "region", it reverts back to default
Hence, when entering the "region" that applies to any smoke grenade, the AI take on the new format. Upon leaving the "region", it reverts back to default
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MasterSkywalker
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Re: RE: Re: RE: 2 Questions concerning space battles
I know that, but HOW can I activate that region when the life support systems are destroyed, and how can I make sure they don't do any damage BEFORE destroying them?[RDH]Zerted wrote:When the lift support gets destroyed, enable a damage region that surrounts the entire area. Set the damage region to only hurt units, not vehicles. When the units enter the vehicles, they should be safe.
MS
