How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.
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abrobin
Private Recruit
Posts: 24 Joined: Wed Jul 09, 2008 11:46 am
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by abrobin » Sun Jul 19, 2009 1:56 pm
Hi,
I have a new problem...
I make my own texture but ZE doesn't open it...
What is wrong?
Please help!!!
mswf
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by mswf » Sun Jul 19, 2009 5:48 pm
Does the texture has dimensions of a power of 2? (2, 4, 8, 16, 32, 64, 128 etc.)
abrobin
Private Recruit
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by abrobin » Mon Jul 20, 2009 3:12 am
yes 512x512
mswf
Master Bounty Hunter
Posts: 1674 Joined: Tue Mar 31, 2009 3:40 pm
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by mswf » Mon Jul 20, 2009 5:04 am
Is it in the correct .tga format? Could you maybe fix the picture you posted, so I could see what your problem is exactly.
Commander_Fett
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Posts: 847 Joined: Fri Oct 17, 2008 9:59 pm
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by Commander_Fett » Mon Jul 20, 2009 12:14 pm
Yeah, can you fix the picture? Did you make sure to save it with RLE compression off? Also, are you trying to open the image itself in ZE?