Ah, that makes sense. Pity, I liked that weapon on Abraxas.Maveritchell wrote:The seismic charges, as mentioned above, are something I've already done and saw no need to duplicate. It is a fun but ultimately ineffective weapon, and the AI doesn't (and cannot, since it is timing-based) know how to use it well. Since in addition to humans, AI pilot hero vessels as well, I wanted to make sure that they would be able to use all the available weapons, so there you have it.negah wrote:masterfaa wrote:Does the Slave 1 have seismic charges?
No. It has got something like concussion missiles.
The Dark Times (fmr. "Battlefront Unleashed")
Moderator: Moderators
- GangsterJawa
- Sith

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Re: The Dark Times (fmr. "Battlefront Unleashed")
- delta578
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Re: The Dark Times (fmr. "Battlefront Unleashed")
I must say that this mod looks WAY cool, so far. I really like the Slave 1 :bobba:Tie Vanguard and Y-Wing
But, I must ask, why does the Y-Wing have such a skin as what's on it in this screen shot?
*EDIT* Uh I have no idea what just happened with my quotes. . .but, you get the basic idea.
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Twilight_Warrior
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Re: The Dark Times (fmr. "Battlefront Unleashed")
If you go back a few pages to Mav's original post about the new Space Vehicles, you'll notice that this is an early Clone Wars version of the Y-wing bomber, and therefore looks different.
- Nihillo
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- delta578
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Re: The Dark Times (fmr. "Battlefront Unleashed")
Ah okay thank you Nihillo, I don't watch TV so I don't watch the new "Clone Wars" series.
- Broken_box
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Re: The Dark Times (fmr. "Battlefront Unleashed")
Nice pics, and although the seismic charges WERE fun, I'll have just as much fun using a weapon that's is actually practical.
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Rekubot
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Re: The Dark Times (fmr. "Battlefront Unleashed")
The bump mapping on that Y-Wing looks excellent! Like the rest of this mod really. 
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AlexSecura
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Re: The Dark Times (fmr. "Battlefront Unleashed")
YupRekubot wrote:The bump mapping on that Y-Wing looks excellent! Like the rest of this mod really.
.Y-Wing looks very nice.
Beside of the Y-Wing the Tie Vanguard is very great and good to play.Its like a Formula 1 Race Car with Shields.Love this much more.
@ Mav:
Are these Pink Wave Effects caused by your Mod
or
are they from Patch 1.3
Hidden/Spoiler:
Hidden/Spoiler:
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- Maveritchell
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Re: The Dark Times (fmr. "Battlefront Unleashed")
Those are mine; the vehicles are tweaked a little, mostly just to let them use the new blaster textures. The AT-ST specifically had a concussion grenade launcher as its secondary weapon to make it like the AT-STs from Force Unleashed (although I think that particular attack came from Ozzik Sturm's AT-ST).AlexSecura wrote: Are these Pink Wave Effects caused by your Mod
or
are they from Patch 1.3
No idea; it's part of Dagobah, though - I didn't add any extra layers to that map, no reason anything I added should affect that effect (if that is just a static effect on the wing there).AlexSecura wrote:You knnow what this is? I tried all settings to not let it glow but nothing helped.
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H_BOMB
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Re: The Dark Times (fmr. "Battlefront Unleashed")
I think that that glow was just supposed to be the floodlights on the X-wing.
- Broken_box
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Re: The Dark Times (fmr. "Battlefront Unleashed")
I didn't know x-wings had floodlights, but I guess any excuse to add better lighting to a map.
- delta578
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Re: The Dark Times (fmr. "Battlefront Unleashed")
I don't remember any Flood Lights on X-Wing though.H_BOMB wrote:I think that that glow was just supposed to be the floodlights on the X-wing.
Anyone remember any?
Well those are some pretty cool effects. Look like the AT-ST Pownes!
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H_BOMB
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Re: The Dark Times (fmr. "Battlefront Unleashed")
I remember when Luke was taking off from Dagobah there were lights from his ship.
- Maveritchell
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Re: The Dark Times (fmr. "Battlefront Unleashed")
Guys, really? It's part of the stock game. Not the mod in whose topic you are posting.
Look at it ingame if you must, but it doesn't need discussion here.
Look at it ingame if you must, but it doesn't need discussion here.
- KillerCarlin
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Re: The Dark Times (fmr. "Battlefront Unleashed")
I'm suprised that you chose to do it on Geonosis aswell. I guess you did for all the shipped maps; but i never liked playing as the Galactic Civil War on Geonosis...something just wasn't right...?
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Smug
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Re: The Dark Times (fmr. "Battlefront Unleashed")
DarthD.U.C.K. wrote:two things i need to saySmug wrote:A few things I need to say
2. Zombie mode?
3. With the new icon, it makes it seem like the Nazi Zombies from cod5...LOL
1. is this part of the post totally random?
2. or did i simply understand the hidden fundamental meaning/relation of it?
I was asking if he could make a zombie mode.
And I do agree that the second one was totally off topic.
Mav, great mod, looking good so far.
- Nihillo
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Re: The Dark Times (fmr. "Battlefront Unleashed")
Zombies? It's Star Wars!Smug wrote:I was asking if he could make a zombie mode.
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Lord Bardar
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Re: The Dark Times (fmr. "Battlefront Unleashed")
there are zombie-like creatures in Star Wars. in fact, the new novel coming out in october basically has them.Nihillo wrote:Zombies? It's Star Wars!Smug wrote:I was asking if he could make a zombie mode.
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AQT
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Re: The Dark Times (fmr. "Battlefront Unleashed")
But what do Zombies have to do with this mod or even "The Force Unleashed"?
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msc
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Re: The Dark Times (fmr. "Battlefront Unleashed")
Well, in some versions of the game you had missions to the Jedi Temple where you fought sith who were supposed to be dead.... though technically they were ghosts. However, ghosts arent technically "Zombies"AQT wrote:But what do Zombies have to do with this mod or even "The Force Unleashed"?
Which brings us back to our first question, what in the world do zombies have to do with The Force Unleashed, let alone Battlefront 2.
