Underwater Problem [Solved]
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- Ginev
- Command Sergeant Major

- Posts: 260
- Joined: Thu Apr 02, 2009 7:02 am
- Projects :: Remaking FR Battlefront 3 Tatooine map.
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- Location: Bulgaria
Underwater Problem [Solved]
Ok guys i am making a MON CALAMARI underwater map.And there is the problem.Is there possible to add something like a region in the water so when i go there to be no water?Because if i make something like a base under the water everything will be filled with water and all the soldiers will dei,they even cant shoot.Is there possible to add something like region so inside the region to be empty?Maveritchell did something like this in his First campaign if some of you remember.Please help!
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THEWULFMAN
- Space Ranger
- Posts: 5557
- Joined: Tue Aug 17, 2010 3:30 pm
- Projects :: Evolved 2
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Re: Underwater Problem!
It's impossible to do exactly what you ask. There is no "Water Shadow" region, although we all wish there was.
In Mav's map, he simulated the water with lighting, world shadow map, precipitation(bubbles) and other assorted tricks to make it look like you're underwater, but actually are not.
In Mav's map, he simulated the water with lighting, world shadow map, precipitation(bubbles) and other assorted tricks to make it look like you're underwater, but actually are not.
- Ginev
- Command Sergeant Major

- Posts: 260
- Joined: Thu Apr 02, 2009 7:02 am
- Projects :: Remaking FR Battlefront 3 Tatooine map.
- xbox live or psn: No gamertag set
- Location: Bulgaria
Re: Underwater Problem!
Ooo i have one idea.Thanks for that
(solved)
