Invisible Collision [Solved]

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

Moderator: Moderators

Post Reply
Executer94
Major
Major
Posts: 504
Joined: Fri May 01, 2009 7:45 am
Location: Chalmuns Cantina

Invisible Collision [Solved]

Post by Executer94 »

I have a problem with one of Lord Bertie's models, the IH which has a nice bridge (the one from EP 3).
It doesn't have any collision inside so you fall through the ground. I tried to add some collision with the objects called "com_inv_col_#" but you can shoot through it and it is not accurate enough. Is there any way to fix that problem?
CressAlbane
Master Bounty Hunter
Master Bounty Hunter
Posts: 1519
Joined: Fri Dec 18, 2009 8:02 am
Projects :: CTF Arenas
Games I'm Playing :: Steam- cressalbane2
Location: ¿uoıʇɐɔoן ʎɯ sıɥʇ sı

Re: Invisible Collision

Post by CressAlbane »

If you have permission, you could load it into a modeling program and re-export it.
Executer94
Major
Major
Posts: 504
Joined: Fri May 01, 2009 7:45 am
Location: Chalmuns Cantina

Re: Invisible Collision

Post by Executer94 »

I asked him once for something else and he said I could do what ever I want with it. I am not big into modeling, so which program would I need?
CressAlbane
Master Bounty Hunter
Master Bounty Hunter
Posts: 1519
Joined: Fri Dec 18, 2009 8:02 am
Projects :: CTF Arenas
Games I'm Playing :: Steam- cressalbane2
Location: ¿uoıʇɐɔoן ʎɯ sıɥʇ sı

Re: Invisible Collision

Post by CressAlbane »

well, blender would probably work if you have it. Just convert to VRML through MSH Viewer, load in blender, save as MSH through MSH Viewer, and you're set!
AQT
Gametoast Staff
Gametoast Staff
Posts: 4910
Joined: Sat Nov 03, 2007 4:55 pm
Location: SoCal, USA

Re: Invisible Collision

Post by AQT »

Executer94 wrote:I tried to add some collision with the objects called "com_inv_col_#" but you can shoot through it...
Somewhat off-topic: Just remove the following line from their ODF's:

Code: Select all

OrdnanceCollision =	"none"
CressAlbane
Master Bounty Hunter
Master Bounty Hunter
Posts: 1519
Joined: Fri Dec 18, 2009 8:02 am
Projects :: CTF Arenas
Games I'm Playing :: Steam- cressalbane2
Location: ¿uoıʇɐɔoן ʎɯ sıɥʇ sı

Re: Invisible Collision

Post by CressAlbane »

If you can't get it to work, upload it and I'll try my best to re-export it.
Executer94
Major
Major
Posts: 504
Joined: Fri May 01, 2009 7:45 am
Location: Chalmuns Cantina

Re: Invisible Collision

Post by Executer94 »

What AQT said will work fine.

Thanks for helping guys!
Post Reply